Showing results for October 2020 - Page 2 of 2 - Visual Studio news feed

Oct 10, 2020
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Cross Platform Managed Memory Dump Debugging

Sachin Thakur
Sachin Thakur

I am really happy to announce that with the release of Visual Studio 16.8 Preview 3 you now have the ability to open and analyze managed dumps collected on Linux and use the best in class debugging tools available in Visual Studio.

Oct 10, 2020
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Xamarin.Essentials 1.6 preview: macOS, media, and more!

Sachin Thakur
Sachin Thakur

Xamarin.Essentials has been a staple for developers building iOS, Android, and Windows apps with Xamarin and .NET since it was first released last year. Now, we are introducing Xamarin.Essentials 1.6, which adds new APIs ncluding MediaPicker, AppActions, Contacts, and more

Oct 7, 2020
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Game Development with .NET

Sachin Thakur
Sachin Thakur

We’ve launched a new Game Development with .NET section on our site. It’s designed for current .NET developers to explore all the choices available to them when developing games. It’s also designed for new developers trying to learn how to use .NET by making games.

Oct 7, 2020
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Build and debug Qt projects on Linux with Qt Visual Studio Tools

Sachin Thakur
Sachin Thakur

Qt is a popular cross-platform framework for application development and user interface design. Qt recently released a new version of the Qt Visual Studio Tools extension that integrates with Visual Studio’s Linux development with C++ workload. This extension allows you to build and debug MSBuild-based Qt projects on both Windows and Linux directly...

Oct 7, 2020
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C++ Core Check in Visual Studio

Sachin Thakur
Sachin Thakur

The C++ team has been expanding C++ Core Check’s coverage over the last five years. We have added more rules into the existing Type, Bounds, and Lifetimes profiles and have expanded into other areas of the C++ Core Guidelines

Oct 5, 2020
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Simplify Microservice Development with Bridge to Kubernetes in Visual Studio

Sachin Thakur
Sachin Thakur

Setting up and running a microservice application locally can be time-consuming and complex. Visual Studio PM Nick Greenfield shows how Bridge to Kubernetes enables you to connect to a Kubernetes cluster without needing to manually source, configure and compile external dependencies on your development workstation