Showing archive results for November 2019

Nov 12, 2019
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Announcing ML.NET 1.4 general availability (Machine Learning for .NET)

Shikha Kaul

Coinciding with the Microsoft Ignite 2019 conference, we are thrilled to announce the GA release of ML.NET 1.4 and updates to Model Builder in Visual Studio, with exciting new machine learning features that will allow you to innovate your .NET applications.

Nov 12, 2019
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Introducing C++ Build Insights

Shikha Kaul

C++ builds should always be faster. In Visual Studio 2019 16.2, we’ve shown our commitment to this ideal by speeding up the linker significantly. Today, we are thrilled to announce a new collection of tools that will give you the power to make improvements of your own.

Nov 12, 2019
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Announcing TypeScript 3.7

Shikha Kaul

We’re thrilled to announce the release of TypeScript 3.7, a release packed with awesome new language, compiler, and tooling features.

Nov 12, 2019
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Improved Continuous Delivery capabilities and caching for Azure Pipelines

Shikha Kaul

We are thrilled to announce a new set of updates for Azure Pipelines, the Continuous Integration and Continuous Delivery platform part of Azure DevOps. Our team has been hard at work for the past few months to deliver new features, including some that were much-requested by our users.

Nov 12, 2019
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Re-imagining collaboration for Visual Studio with Live Share app casting and contacts

Shikha Kaul

The power of Visual Studio for desktop and mobile development is unmatched in the industry, and we wanted to ensure that the best in class also had the best collaboration story. Live Share is reimagining this collaboration story by reducing the barriers to collaboration, increasing the fidelity of the collaboration experience while building desktop...

Nov 7, 2019
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Coming to DirectX 12— Sampler Feedback: some useful once-hidden data, unlocked

Shikha Kaul

Suppose you are shading a complicated 3D scene. The camera moves swiftly throughout the scene, causing some objects to be moved into different levels of detail. Since you need to aggressively optimize for memory, you bind resources to cope with the demand for different LODs. Perhaps you use a texture streaming system; perhaps it uses tiled resource...

Nov 7, 2019
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Developer platform updates at Microsoft Ignite 2019

Shikha Kaul

Earlier this year, we announced some awesome advancements in how developers can better connect with their customers and build people-centric experiences using the Microsoft 365 platform. Today, we’re continuing that story and sharing how you can use these enhancements to build more innovative applications and be more productive. We are focusing on ...

Nov 7, 2019
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An Update on C++/CLI and .NET Core

Shikha Kaul

The first public release of our C++/CLI support for .NET Core 3.1 is now available for public preview! It is included in Visual Studio 2019 update 16.4 Preview 2. We would love it if you could try it out and send us any feedback you have. For more info about what this is and the roadmap going forward, check out my last post on the future of C++/CLI...

Nov 7, 2019
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.NET Core 3 for Windows Desktop

Shikha Kaul

In September, we released .NET Core support for building Windows desktop applications, including WPF and Windows Forms. Since then, we have been delighted to see so many developers share their stories of migrating desktop applications (and controls libraries) to .NET Core. We constantly hear stories of .NET Windows desktop developers powering their...

Nov 7, 2019
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Introducing Orleans 3.0

Shikha Kaul

We are excited to announce the Orleans 3.0 release. A great number of improvements and fixes went in, as well as several new features, since Orleans 2.0. These changes were driven by the experience of many people running Orleans-based applications in production in a wide range of scenarios and environments, and by the ingenuity and passion of the g...