It is often the case that you have a mutex or other lockable object which protects access to a complex variable, and you want to read the variable’s value (possibly modifying it in the process) while holding the lock, but then operate on the value outside the lock.
The traditional way is to do something like this:
// Assume we have these member variables
std::mutex m_mutex;
Widget m_widget;
// Get a copy of the widget
Widget widget;
{
auto guard = std::lock_guard(m_mutex);
widget = m_widget;
}
⟦ use the variable "widget" ⟧
This does suffer from the problem of running the Widget constructor for an object that we’re going to overwrite anyway. The compiler will also have to deal with the possibility that the lock_ constructor throws an exception, forcing the destruction of a freshly-constructed Widget.
I like to use this alternate pattern, using an immediately-invoked lambda that returns a value.
// Get a copy of the widget
Widget widget = [&] {
auto guard = std::lock_guard(m_mutex);
return m_widget;
}();
⟦ use the variable "widget" ⟧
Thanks to the magic of copy elision (in this specific form known as Return Value Optimization, or RVO), we never have to construct a dummy Widget. Instead, the widget variable directly receives a copy of m_widget under the lock, but the value survives the lock.
This also can be used to move a value out of a lock-protected object, so that the value can destruct outside the lock.
// Move the widget into our variable
Widget widget = [&] {
auto guard = std::lock_guard(m_mutex);
return std::move(m_widget);
}();
// Allow the widget to destruct outside the lock
Or to exchange the value in the object while under the lock and operate on the old value outside the lock.
Widget widget = [&] {
auto guard = std::lock_guard(m_mutex);
return std::exchange(m_widget, {});
}();
// Allow the widget to destruct outside the lock
If you do this more than a few times, you may want to write a helper.
Widget CopySavedWidget()
{
auto guard = std::lock_guard(m_mutex);
return m_widget;
}
template<typename T>
Widget ExchangeSavedWidget(T&& value)
{
auto guard = std::lock_guard(m_mutex);
return std::exchange(m_widget, std::forward<T>(value)):
}
Respectfully, IMO, that (copy-construction vs default-construction-plus-copy-assignment) is not the major problem with the code.
The problem is calling potentially unknown code while holding a lock.
And even if the details of all internal operations for Widget are known today, do we want to introduce a dependency on how they are ?
Please see Mr. Herb Sutter's 2007 Article "Avoid Calling Unknown Code While Inside a Critical Section":
https://herbsutter.com/2007/11/06/effective-concurrency-avoid-calling-unknown-code-while-inside-a-critical-section/
My modest suggestion (if I may make one) is to handle such Widgets-which-need-copying-while-in-a-critical-region (which often appear in "thread-safe" implementations of the Command design pattern and the Subject-Observer design pattern) via the likes of shared_ptr, i.e....
The assumption here is that the operation under the lock is not unknown code. You are operating on private members of your own class.
It’s fascinating how C++ folks overcomplicate their language and standard library semantics to later look for better but, maybe, not so obvious ways to do otherwise very simple stuff. Helps me to stop complaining about the difficulties of the profession while working outside this ecosystem.
“This does suffer from the problem of running the Widget constructor for an object that we’re going to overwrite anyway.” – could use an optional. Probably inferior in this case, but can be useful in other cases
Alternate pattern:
auto lock = lock_from(mutex);
lock.take();
Widget widget = m_widget;
lock.release();
//…
lock.take();
// Can even do a write back under other lock; if the code pattern makes this sane. (In some cases it will, in some not.)
lock.release();
I’m accustomed to a slightly stronger guard for a lock that has take and release methods, and is smart enough to release the lock on destruction if it currently owns it.
And the standard has a tool for that: std::unique_lock
(see also: https://stackoverflow.com/questions/43019598/stdlock-guard-or-stdscoped-lock )