The week in .NET – 8/23/2016

Bertrand Le Roy

To read last week’s post, see The week in .NET – 8/16/2016.


Last week, we moved into our new studios with Channel 9, where JB Evain joined me to interview Lucas Meijer from Unity. We had our fair share of technical hiccups, but Lucas gave some great demos:

This week, we’ll bump up the lights a bit, and I won’t forget my power supply (promise). We’ll have Phillip Carter on the show, to give an intro to F#. Join us at 10AM Pacific Time on Thursday, on Channel 9.

Tool of the week: I can has .NET Core

Another extremely useful web tool by the people behind Octopus Deploy, “I can has .NET Core” explores the dependency graph of a NuGet package or GitHub repository and tells you if anything will get in the way of a .NET Core migration. It also advises on available replacement libraries.

I can has .NET Core

Package of the week: Warden

Warden is a simple, cross-platform library, built to solve the problem of monitoring resources such as websites, API, databases, CPU, etc. Quickly define the watchers responsible for performing checks on specific resources and integrations to easily get notifications about any issues related to the possible downtime of your system.

Game of the week: Stardew Valley

Stardew Valley is an open-ended country-life role playing game. Armed with a newly inherited farm plot, a few hand-me-down tools and a few coins, you can begin your new life. Engage in the valley by turning your plot of land into a bustling farm, befriending the local community or exploring a vast and mysterious cave full of dangerous monsters, powerful weapons and a wide array of treasures. Stardew Valley also has over 100 different cooking and crafting recipes which can be used to give temporary boosts to skills or create useful objects like oil makers, furnaces or scarecrows.

Stardew Valley

Stardew Valley was created by Eric Barone (ConcernedApe) using XNA and C#. It is currently available on Windows, Mac OS X via Steam.

User group meeting of the week: TypeShape – Practical Generic Programming in F# in NYC

The New York City F# User Group will have Eirik Tsarpalis on Thursday, August 25 at 6:30PM in the Empire State Building, for a talk on TypeShape – Practical Generic Programming in F#.




Check out F# Weekly for more great content from the F# community.



And this is it for this week!

Contribute to the week in .NET

As always, this weekly post couldn’t exist without community contributions, and I’d like to thank all those who sent links and tips. The F# section is provided by Phillip Carter, the gaming section by Stacey Haffner, and the Xamarin section by Dan Rigby.

You can participate too. Did you write a great blog post, or just read one? Do you want everyone to know about an amazing new contribution or a useful library? Did you make or play a great game built on .NET? We’d love to hear from you, and feature your contributions on future posts:

This week’s post (and future posts) also contains news I first read on The ASP.NET Community Standup, on Weekly Xamarin, on F# weekly, on ASP.NET Weekly, and on Chris Alcock’s The Morning Brew.


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