The week in .NET – 5/16/2016

Bertrand Le Roy

To read last week’s post, see The week in .NET – 5/10/2016.

We shipped!

Yesterday, we released ASP.NET Core RC2, .NET Core RC2, and the preview 1 of the associated SDK. We also released Entity Framework Core RC2.

We also have a new .NET web site that you can reach using the simple URL.


Last week on the show, we talked about what we shipped yesterday:

This week, our very first guest on the show, Miguel de Icaza, is coming back.

Tool of the week: Web Accessibility Checker

It’s not always easy to keep track of the accessibility of our web sites. Wouldn’t it be nice if our code could be automatically checked against accessibility standards, and if we could get error messages for violations in Visual Studio, in the error list window? Mads Kristensen’s Web Accessibility Checker does exactly that.

Web Accessibility Checker

Mads has a blog post going through the details of the tool.

Xamarin App of the week: Xactware

Xactware processes 80% of U.S. home property claims, worth over $340 billion per year. Using Xamarin, Xactware mobilized existing C# code to build Xactimate Mobile for iOS and Android. Claims adjusters receive assignments, build 3D models, estimate costs, settle onsite, and instantly upload all materials for processing.


Game of the Week: Dex

Disclaimer: Dex has a Mature 17+ ESRB rating.

Dex is a tip of the hat towards 2D pixelated style graphics, but with a modern feel. It is a side scrolling action/RPG game with beautiful graphics and engaging dialog. In fact, the style of the cut scenes reminded me of reading a comic book and fits perfectly with the overall game!


Players are dropped into the cyberpunk city of Harbor Prime and allowed to roam around exploring and completing missions. As players level, they are given the opportunity to align their character with the play style that suits them. For example, when encountering an enemy you have the choice of silently taking them out or going in guns blazing (literally). Dex also incorporates the ability to hack the world by transferring your consciousness to defensive electronics such as turrets and enemies with implants.

Dex was created by Dreadlocks LTD using Unity and C#. It is currently available on Linux, Mac and Windows. Dex will be coming to Good Old Games (GoG), Xbox One and PlayStation 4 soon. More information can be found on their Made With Unity page.

User group meeting of the week: Roslyn – Refactorings, Analyzers and Codefixes

Robin Sedlaczek will be giving a talk about Roslyn, refactorings, analyzers, and codefixes on Thursday, May 19, at 6:00PM in Luzern, Switzerland, with .NET Usergroup Zentralschweiz. The talk will be given in German.





Check out F# Weekly for more great content from the F# community.


And this is it for this week!

Contribute to the week in .NET

As always, this weekly post couldn’t exist without community contributions, and I’d like to thank all those who sent links and tips.

You can participate too. Did you write a great blog post, or just read one? Do you want everyone to know about an amazing new contribution or a useful library? Did you make or play a great game built on .NET? We’d love to hear from you, and feature your contributions on future posts:

This week’s post (and future posts) also contains news I first read on The ASP.NET Community Standup, on Weekly Xamarin, on F# weekly, on ASP.NET Weekly, and on Chris Alcock’s The Morning Brew.


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