June 7th, 2016

The week in .NET – 06/07/2016

Bertrand Le Roy
Senior Software Engineer

To read last week’s post, see The week in .NET – 5/31/2016.

DotNetConf 7-9 June

Are you ready to rediscover .NET? Well, dotnetConf is back!

DotNetConf

Immerse yourself in the world of .NET and join our live stream for 3 days of free online content June 7 – 9 featuring speakers from the .NET Community and Microsoft product teams. Watch and ask questions after each session for a live Q&A. The live stream will be broadcasted on Channel9.

There’s never been a better time to be a .NET developer. Learn to develop for web, mobile, desktop, games, services, libraries and more for a variety of platforms and devices all with .NET! We’ll have presentations on .NET Core and ASP.NET Core, C#, F#, Roslyn, Visual Studio, Xamarin, and much more. Take a look at our lineup of great speakers and sessions. We’ll have keynotes from Miguel de Icaza, Scott Hunter, and Scott Hanselman and a lot of great content from our community.

For more information, check out our website and stay tuned to #dotnetconf & @dotnet on Twitter.

See you on the live stream!

On.NET

Last week on the show, we had Lucian Wischik, Program Manager on the Managed Languages team at Microsoft, and concurrency expert.

This week, we speak with Daniel Egloff about using the GPU in .NET.

Package of the week: Markdig

There are quite a few markdown libraries for .NET. Markdig is a fully extensible implementation of the CommonMark standard with excellent performance, both in terms of speed, and GC pressure.

Xamarin App of the week: Expensya

Expensya is a leading expense reporting app in Europe, Africa and Australia. Expensya is implemented in C# and runs on Azure, so when building the mobile app, they naturally decided to use Xamarin, that allows a high rate of code sharing, reuse of the team skills, cross-platform and client-server unit tests that validate the business logic end to end, and native-level performance. Thanks to Xamarin, Expensya mobile apps shipped on the three main platforms, in just a few months.

Expensya

User group meeting of the week: HoloLens Development in Florida

The Florida .NET user group hosts a meeting on HoloLens Development with Unity and .NET on Wednesday, June 8 at 6:30PM at Octagon Technology Staffing@AXIS in Ft Lauderdale, FL.

Game of the Week: McDroid

McDroid is a tower defense game where players take on the role of McDroid, an adorable android who is in charge of protecting the talkative space ship it crash landed with while it repairs the planet. Players build up their base defenses while completing missions that often require harvesting resources and fending of several waves of aliens. Having excellent time management skills becomes key in order to progress to the next level. McDroid offers a story campaign, survival levels and a multiplayer survival arena.

McDroid

McDroid was created by Grip Digital using Unity and C#. It is currently available on the PlayStation 4, Xbox One and Windows (via Steam). More information can be found on their Made With Unity page.

.NET

ASP.NET

F#

Xamarin

Games

And this is it for this week!

Contribute to the week in .NET

As always, this weekly post couldn’t exist without community contributions, and I’d like to thank all those who sent links and tips.

You can participate too. Did you write a great blog post, or just read one? Do you want everyone to know about an amazing new contribution or a useful library? Did you make or play a great game built on .NET? We’d love to hear from you, and feature your contributions on future posts:

This week’s post (and future posts) also contains news I first read on The ASP.NET Community Standup, on Weekly Xamarin, on F# weekly, on ASP.NET Weekly, and on Chris Alcock’s The Morning Brew.

Author

Bertrand Le Roy
Senior Software Engineer

Bertrand has been programming since he was ten. He was an early contributor to ASP.NET, co-founded the Orchard CMS project, and he was also on the team that built .NET Core. He currently works on the Xamarin team on improving the Forms developer experience in Visual Studio and Visual Studio for mac.

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