October 5th, 2026
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UWP and WinUI 3 apps: UI testing with MSTest

Principal Software Engineer

Reliable testing of UWP and WinUI 3 apps needs the app’s real UI dispatcher, not just a single-threaded apartment (STA) thread, so that test setup, async test code, and cleanup all run with UI-thread access. A WinUI 3 test still looks this simple:

[UITestMethod]
public async Task GridCanBeCreatedOnTheUIThread()
{
    await Task.Yield();

    var grid = new Grid();

    Assert.IsTrue(grid.DispatcherQueue.HasThreadAccess);
}

With MSTest 4.5 and Microsoft.Testing.Platform (MTP) 2.5, you can use the same UI-thread testing pattern for UWP and WinUI 3 apps. The supported models are classic and modern UWP, packaged or unpackaged WinUI 3, and WinUI hosts that use AppContainer. MSTest.Sdk picks the launch path for each model. It starts unpackaged apps directly and uses Microsoft.Testing.Extensions.PackagedApp to register and activate packaged apps by AUMID. For AppContainer hosts, it also grants the exact package SID access to the controller and report pipes. Packaged and sandboxed apps do not start as the initial test tool. MSTest.Sdk launches a normal full-trust sidecar controller that owns test arguments, cancel requests, reports, retries, and the final exit code. It then starts the app that hosts the tests. No Microsoft.NET.Test.Sdk, vstest.console, UwpTestHostRuntimeProvider, or Visual Studio deployment runtime is used.

For more background, read the introduction to MSTest.Sdk and the overview of Microsoft.Testing.Platform support across .NET test frameworks.

Packaged activation needs machine setup

To register an unsigned build-output layout, you need Developer Mode or a similar sideloading policy. Therefore, run AppContainer tests non-elevated, and confirm the policy on your CI agent, not just your workstation.

Choose the model for UWP and WinUI 3 apps

Packaging and sandboxing are separate choices. Packaging adds MSIX identity and AUMID activation; the trust level decides whether the process is full trust or runs in AppContainer.

Application models for UWP and WinUI 3 apps select direct startup or package registration and AUMID activation

Application model Identity and trust MTP test-host path
Classic UWP (uap10.0) MSIX, AppContainer Sidecar controller, UAP adapter/bootstrap assets, AUMID activation
Modern UWP (UseUwp) MSIX, AppContainer Sidecar controller, Native AOT host, AUMID activation
Unpackaged WinUI 3 No package identity, full trust Direct apphost launch
Packaged WinUI 3 MSIX, full trust Sidecar controller, package registration, AUMID activation
WinUI 3 packagedClassicApp with AppContainer trust MSIX, AppContainer Sidecar controller and exact package-SID pipe authorization

For WinUI, start unpackaged unless the behavior under test needs package identity, packaged activation contracts, or an exact match with installed app behavior. In contrast, UWP is inherently packaged and sandboxed.

Select MSTest.Sdk and MTP for UWP and WinUI 3 apps

At the solution or repo root, use global.json to pin MSTest.Sdk 4.5 and select Microsoft.Testing.Platform for the native .NET 10 dotnet test experience:

{
  "test": {
    "runner": "Microsoft.Testing.Platform"
  },
  "msbuild-sdks": {
    "MSTest.Sdk": "4.5.0"
  }
}

Otherwise, .NET 10 uses VSTest for dotnet test. MSTest.Sdk 4.5 includes MTP 2.5, the app-model sidecar controller, UWP adapter/bootstrap assets, and the packaged launcher.

Configure UWP and WinUI 3 apps

Modern UWP

For a modern UWP project, the test setup is small:

<Project Sdk="MSTest.Sdk">
  <PropertyGroup>
    <TargetFramework>net10.0-windows10.0.26100.0</TargetFramework>
    <UseUwp>true</UseUwp>
    <PublishAot>true</PublishAot>
  </PropertyGroup>
</Project>

Keep the app’s XAML, manifest, architecture, and Native AOT settings. Then, from OnLaunched, pass the activation string to the generated MTP helper:

using Microsoft.Testing.Extensions;

protected override async void OnLaunched(LaunchActivatedEventArgs args)
{
    Window.Current.Activate();
    string[] testArguments =
        PackagedAppExtensions.GetTestApplicationArguments(args.Arguments);
    Environment.ExitCode =
        await MicrosoftTestingPlatformApplication.RunAsync(testArguments);
    Exit();
}

Classic UWP

Classic uap10.0 projects keep their existing UWP project structure and import MSTest.Sdk alongside MSBuild.Sdk.Extras. MSTest 4.5 includes the UAP-compatible adapter, generated bootstrap, packaged-app launcher, and TRX client assets. The sidecar builds the .build.appxrecipe layout, installs its declared frameworks, and starts the app by AUMID.

Classic and modern UWP builds still need the Visual Studio MSBuild/UWP toolchain. However, they no longer need its VSTest runtime or deployment provider. See the UWP and WinUI testing guide for the complete classic project imports and package layout.

Therefore, run UWP tests from a Developer PowerShell for Visual Studio. Build with the desktop MSBuild toolchain, then invoke the MTP target:

msbuild .\MyUwpTests.sln /restore /p:Configuration=Release /p:Platform=x64
msbuild .\MyUwpTests.csproj /t:InvokeTestingPlatform /p:Configuration=Release /p:Platform=x64

AppContainer-configured WinUI 3

A packaged WinUI 3 app is full trust by default. For example, to test a supported packagedClassicApp AppContainer setup, keep the packaged WinUI host shown below and set uap10:TrustLevel="appContainer" in the manifest. The host still receives normal process arguments, while MTP grants only that package SID access to its controller, cancellation, TRX, HangDump, and Retry pipes. Do not grant ALL APPLICATION PACKAGES.

Then, run this AppContainer shape from a non-elevated Developer PowerShell through the MTP MSBuild target:

dotnet build .\MyAppContainerTests.csproj -c Release -p:Platform=x64
dotnet msbuild .\MyAppContainerTests.csproj /t:InvokeTestingPlatform /p:Configuration=Release /p:Platform=x64

Build the self-hosted WinUI 3 test app

The following complete WinUI 3 test app supplies that dispatcher and runs MSTest inside the app itself. Build this shared host once; the packaged and unpackaged deltas come afterward. Three pieces make up that shared project:

The csproj configures the MSTest runner; UnitTestApp hosts the platform; test classes run on its published dispatcher

Configure the shared project

You need Windows, the .NET 10 SDK, and the Windows App SDK tooling (installed by Visual Studio’s “Windows application development” workload, or restored from NuGet if you build from the CLI). Then, start from Visual Studio’s “Blank App, Packaged (WinUI 3 in Desktop)” template, retain its Package.appxmanifest and package assets for the packaged form, and apply this shared project setup.

<Project Sdk="MSTest.Sdk">
  <PropertyGroup>
    <OutputType>Exe</OutputType>
    <TargetFramework>net10.0-windows10.0.19041.0</TargetFramework>
    <TargetPlatformMinVersion>10.0.17763.0</TargetPlatformMinVersion>
    <UseWinUI>true</UseWinUI>
    <ImplicitUsings>enable</ImplicitUsings>
    <Nullable>enable</Nullable>
  </PropertyGroup>

  <ItemGroup>
    <Page Remove="UnitTestApp.xaml" />
    <ApplicationDefinition Include="UnitTestApp.xaml" />
    <ProjectCapability Include="TestContainer" />
  </ItemGroup>

  <ItemGroup>
    <PackageReference Include="Microsoft.WindowsAppSDK"
                      Version="1.8.251106002" />
  </ItemGroup>
</Project>

Define the application entry point

The ApplicationDefinition points to this minimal UnitTestApp.xaml:

<Application
    x:Class="MyWinUiTests.UnitTestApp"
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
  <Application.Resources />
</Application>

Host the test run from OnLaunched

The WinUI app owns its entry point through this ApplicationDefinition. MSTest.Sdk detects that entry point, suppresses its own competing Main, and generates a reusable MicrosoftTestingPlatformApplication.RunAsync helper. Finally, the app’s code-behind creates the window, publishes its dispatcher, and calls that helper:

using Microsoft.UI.Xaml;
using Microsoft.VisualStudio.TestTools.UnitTesting.AppContainer;

namespace MyWinUiTests;

public partial class UnitTestApp : Application
{
    private Window? _window;

    public UnitTestApp() => InitializeComponent();

    protected override async void OnLaunched(LaunchActivatedEventArgs args)
    {
        _window = new Window();
        _window.Activate();
        UITestMethodAttribute.DispatcherQueue = _window.DispatcherQueue;

        try
        {
            Environment.ExitCode = await MicrosoftTestingPlatformApplication.RunAsync(Environment.GetCommandLineArgs()[1..]);
        }
        finally
        {
            _window.Close();
            Exit();
        }
    }
}

That single OnLaunched override plays out in this order every time the app starts, whether launched directly or activated by AUMID:

sequenceDiagram
    participant OS as Windows
    participant App as UnitTestApp.OnLaunched
    participant MTP as Microsoft.Testing.Platform
    participant Tests as MSTest UITestMethod tests

    OS->>App: Launch (apphost or AUMID activation)
    App->>App: Create and activate the Window
    App->>Tests: Publish UITestMethodAttribute.DispatcherQueue
    App->>MTP: MicrosoftTestingPlatformApplication.RunAsync
    MTP->>Tests: Run tests on the published dispatcher
    MTP-->>App: Test-run result
    App->>App: Environment.ExitCode = result
    App->>OS: Window.Close + Exit

Assigning Environment.ExitCode is important: a WinUI-generated entry point returns void, so without it a failing test run can look successful to a build or CI system. MSTest.Sdk owns MSTest references, extension registration, and the packaged-app launcher registration. The WinUI testing guide covers the generated helper and hosting model in more depth.

Verify the dispatcher in a UI test

The app and tests now form one host. For example, this async test checks that TestInitialize, the test body, and TestCleanup keep access to the UI dispatcher:

using Microsoft.UI.Dispatching;
using Microsoft.UI.Xaml.Controls;
using Microsoft.VisualStudio.TestTools.UnitTesting;

namespace MyWinUiTests;

[TestClass]
public sealed class ViewTests
{
    private bool _initializedOnUiThread;
    private bool _verifyCleanupOnUiThread;

    [TestInitialize]
    public async Task InitializeAsync()
    {
        await Task.Yield();
        _initializedOnUiThread =
            DispatcherQueue.GetForCurrentThread()?.HasThreadAccess == true;
    }

    [TestCleanup]
    public async Task CleanupAsync()
    {
        await Task.Yield();

        if (_verifyCleanupOnUiThread)
        {
            Assert.IsTrue(
                DispatcherQueue.GetForCurrentThread()?.HasThreadAccess == true);
        }
    }

    [UITestMethod]
    public async Task ControlCanBeCreatedAfterAsyncInitialization()
    {
        _verifyCleanupOnUiThread = true;
        await Task.Yield();

        var grid = new Grid();

        Assert.IsTrue(_initializedOnUiThread);
        Assert.IsTrue(grid.DispatcherQueue.HasThreadAccess);
    }
}

[STATestMethod] can provide an STA thread, but it does not create a WinUI dispatcher. [UITestMethod] dispatches the full MSTest call for each test, including its setup and cleanup.

Apply deployment models to UWP and WinUI 3 apps

For UWP and WinUI 3 apps, apply the delta that matches the deployment model you chose in “Choose the model for UWP and WinUI 3 apps.” MSTest.Sdk keeps the runner setup shared between both models.

Unpackaged WinUI 3 (default choice)

Add these properties and do not include MSIX manifest or package asset items:

<PropertyGroup>
  <WindowsPackageType>None</WindowsPackageType>
  <EnableMsixTooling>false</EnableMsixTooling>
</PropertyGroup>

The resulting apphost is a standard executable. As a result, Microsoft.Testing.Platform uses its normal launch path, and this route does not use VSTest’s appx runtime provider.

Packaged full-trust WinUI 3 (when you need identity)

Remove the two unpackaged overrides; do not leave <WindowsPackageType>None</WindowsPackageType> in the project. Retain the template’s normal Package.appxmanifest and package assets. The output then has MSIX identity, so Windows must register the package layout and activate the test host by AUMID. It needs a Windows target framework moniker (TFM) at 10.0.19041.0 or later and Developer Mode or a similar sideloading policy for unsigned build output.

In addition, MSTest.Sdk adds and registers the packaged-app launcher for packaged WinUI projects. Leave TESTINGPLATFORM_PACKAGEDAPP_LAUNCHER unset. Its default, auto, enables the packaged launch path only when a matching AppxManifest.xml describes the app. Otherwise it keeps the normal, faster launch path with no controller restart or deployment-copy overhead. The WinUI testing guide covers the always and never overrides for less common scenarios.

Validate on your CI agent first

Confirm Developer Mode (or your sideloading policy) and a clean, passing exit code on your own packaged app and CI agent, as covered in “Packaged activation needs machine setup” above, before wiring this into a required gate.

Run it

Use dotnet run for either deployment model. It launches the generated apphost, which hosts Microsoft.Testing.Platform inside the process that owns the window and dispatcher:

dotnet run

The .NET 10 native MTP runner also supports dotnet test for either deployment model:

dotnet test --project .\MyWinUiTests.csproj -c Release -a x64

For an unpackaged app, you can also launch the generated apphost directly. However, do not use dotnet exec, which puts dotnet.exe in the middle and can break WinUI resource loading.

A window flashes briefly while the test runs, and the console reports a summary:

Passed! - Failed: 0, Passed: 1, Skipped: 0, Total: 1, Duration: 63ms - MyWinUiTests.dll (net10.0-windows10.0.19041.0)

The packaged development layout can remain registered after the run. Remove it when needed by using its manifest Identity name:

Get-AppxPackage -Name '<package identity name>' |
  Remove-AppxPackage -PreserveApplicationData

Validate UWP and WinUI 3 apps on the target machine

For a packaged test host, a passing build is only the first step. Therefore, check your actual CI agent image, not just a developer workstation, for a user context that can register the package, the required Developer Mode or sideloading policy, and the frameworks declared by the package. Otherwise, a workstation that already has the UWP framework packages or Windows App SDK runtime installed can hide a gap that only appears on a clean build agent.

Framework-dependent WinUI 3 apps need the matching Windows App SDK runtime on the agent. A self-contained WinUI 3 build can remove that machine need, but test it using the exact package model that will run in CI.

Start testing UWP and WinUI 3 apps

Use this checklist to start testing UWP and WinUI 3 apps:

  1. Select Microsoft.Testing.Platform in global.json and use MSTest.Sdk 4.5.
  2. For modern UWP, set UseUwp and PublishAot. For classic UWP, import MSTest.Sdk into the existing project. For WinUI 3, set UseWinUI and choose packaged or unpackaged deployment.
  3. Call the generated MicrosoftTestingPlatformApplication.RunAsync helper from OnLaunched. Modern UWP restores args.Arguments through PackagedAppExtensions.GetTestApplicationArguments; WinUI uses process arguments. Publish the UI dispatcher where required.
  4. Run full-trust WinUI with dotnet run or dotnet test. Run UWP and AppContainer WinUI through the InvokeTestingPlatform MSBuild target from a non-elevated Developer PowerShell.
  5. For packaged and AppContainer models, confirm Developer Mode (or your sideloading policy) and run non-elevated on the test agent.

One test platform for UWP and WinUI 3 apps

Keep MSTest.Sdk, the generated MTP helper, and [UITestMethod] across the Windows app models. Let the SDK choose direct startup for unpackaged WinUI or the sidecar controller for package registration, AUMID activation, and AppContainer isolation.

Three takeaways to carry forward:

  • Reuse the same MSTest lifecycle and UI-dispatcher tests across UWP and WinUI 3.
  • Use direct apphost startup for unpackaged WinUI; let MTP register and AUMID-activate packaged or AppContainer hosts.
  • Validate the exact package model, required frameworks, trust level, and machine policy that your CI agents will run.

For more detail, see the UWP and WinUI testing guide and the MSTest documentation.

Author

Amaury Levé
Principal Software Engineer

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