A few years ago, my colleague Joel Martinez and I wrote a F# program we called “Oculus Thrift” that demonstrated iOS SceneKit in a Google Cardboard stereoscopic viewer. With the recent release of iOS 11, I wanted to see if we could do something similar with ARKit, Apple’s augmented-reality framework. It took just 8 lines of F# code.
October 6th, 2017
The Solar System with ARKit and F#
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