The week in .NET – On .NET on public speaking, ndepend, CrazyCore, The Perils of Man

Bertrand Le Roy

Previous posts:

.NET Core, .NET Native, NuGet, VS 2017 RC updates

This week, we announced updates to .NET Core, .NET Native, NuGet, and VS 2017 RC. Check out the posts for all the details.


We had two shows last week. Our first show was a special on public speaking hosted by Kendra Havens, with Scott Hanselman, Kasey Uhlenhuth, Maria Naggaga Nakanwagi, and Donovan Brown.

On our second show, Patrick Smacchia showed the latest version of ndepend, a very advanced code quality tool.

Video removed at the request of nDepend.

Tool of the week: CrazyCore

Eric Mellino is a developer on the .NET team, and when he’s not working on .NET Core, he builds game engines like it’s nothing at all. His engine, CrazyCore, is still very early, but is very impressive nonetheless. It’s open-source, cross-platform, and it runs on .NET Core. One of the most interesting aspects of this work is how Eric went the extra mile to build wrapper for the libraries he needed, and that didn’t exist yet for .NET Core.


You can read more about CrazyCore in Eric’s blog post: Building a 3D Game Engine with .NET Core

Game of the week: The Perils of Man

The Perils of Man is a point and click style adventure game. The Perils of Man tosses you straight into a world of mystery while it recounts the disappearance of Max Eberling, a rogue scientist who vanished 10 years prior. Even more mysterious is that his father also vanished years before him. In The Perils of Man, you take the role of Ana Eberling, a teenage girl on a mission to out what happened to Max, who happens to be her father. Journey through time and explore the notions of cause and effect while solving a century old mystery.

The Perils of Man

The Perils of Man was a joint project by IF Games and Vertigo Games using C# and Unity. It is available on Steam and iTunes.

User group meeting of the week: Docker for .NET in Tulsa

The Tulsa Developers Net hold a meeting tonight January 31 at 6:00PM in Tulsa, OK on Docker for .NET.




New Language Suggestions:

Check out F# Weekly for more great content from the F# community.





And this is it for this week!

Contribute to the week in .NET

As always, this weekly post couldn’t exist without community contributions, and I’d like to thank all those who sent links and tips. The F# section is provided by Phillip Carter, the gaming section by Stacey Haffner, and the Xamarin section by Dan Rigby, and the UWP section by Michael Crump.

You can participate too. Did you write a great blog post, or just read one? Do you want everyone to know about an amazing new contribution or a useful library? Did you make or play a great game built on .NET? We’d love to hear from you, and feature your contributions on future posts:

This week’s post (and future posts) also contains news I first read on The ASP.NET Community Standup, on Weekly Xamarin, on F# weekly, and on Chris Alcock’s The Morning Brew.


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