The week in .NET – Cosmos on On.NET, GongSolutions.WPF.DragDrop, Transistor

Bertrand Le Roy

To read last week’s post, see The week in .NET – .NET Core, ASP.NET Core, EF Core 1.1 – Docker – Xenko.


Last week, Chad Z. Hower, a.k.a. Kudzu was on the show to talk about Cosmos, a C# open source managed operating system:

This week, we’ll speak with Xavier Decoster and Maarten Balliauw about MyGet. The show is on Wednesday this week and begins at 10AM Pacific Time on YouTube. We’ll take questions on the video’s integrated chat.

Package of the week: GongSolutions.WPF.DragDrop

The GongSolutions.WPF.DragDrop library is an easy to use drag & drop framework for WPF. It supports MVVM, multi-selection, and visual feedback adorners.


Game of the week: Transistor

Transistor is a sci-fi action RPG that follows the story of Red, a famous singer who is under attack. Even though Red manages to escape, it is not without losses. Fortunately, Red immediately comes into possession of a weapon known as the Transistor. As foes are defeated, new Functions are unlocked for the weapon, giving players the ability to configure thousands of possible combinations. Transistor features a unique strategic approach to combat, beautiful graphics and a rich story.


Transistor was created Supergiant Games using C# and their own custom engine. It is currently available on Steam, PlayStation 4 and the Apple App Store.

User group meeting of the week: Electrical Engineering for Programmers in NYC

Tonight, Tuesday November 29 at 6:00PM at the Microsoft Reactor in NYC, the Microsoft Makers and App Developers group hold a meeting on Electrical Engineering for programmers.




New F# language proposals:

Check out F# Weekly for more great content from the F# community.



And more Azure links on Azure Weekly, by Chris Pietschmann.



And this is it for this week!

Contribute to the week in .NET

As always, this weekly post couldn’t exist without community contributions, and I’d like to thank all those who sent links and tips. The F# section is provided by Phillip Carter, the gaming section by Stacey Haffner, and the Xamarin section by Dan Rigby.

You can participate too. Did you write a great blog post, or just read one? Do you want everyone to know about an amazing new contribution or a useful library? Did you make or play a great game built on .NET? We’d love to hear from you, and feature your contributions on future posts:

This week’s post (and future posts) also contains news I first read on The ASP.NET Community Standup, on Weekly Xamarin, on F# weekly, and on Chris Alcock’s The Morning Brew.


Discussion is closed.

Feedback usabilla icon