April 19th, 2016

The week in .NET – 4/19/2016

Bertrand Le Roy
Senior Software Engineer

To read last week’s post, see The week in .NET – 4/12/2016.

On.NET

Last week on the show, we looked at what PlayFab is doing to help game developers take advantage of the cloud. This week, we’ll be speaking with Telerik.

Package of the week: NUglify

NUglify is a library that can minify JavaScript and CSS. It has no dependencies, and can run on .NET Core.

Xamarin app of the week: Cinemark

Cinemark is a leading theater chain in North America, with $2.7 billion in revenue and 5,600 screens. Disappointed by the hybrid app development frameworks Appcelerator and Sencha Touch, Cinemark chose a native path with Xamarin. The result is a ticketing and loyalty app worthy of one the nation’s largest movie theater companies.

Cinemark

Component of the week: SharpDevelop’s WPF Designer

Since October 2015, the WPF designer from SharpDevelop has been a standalone component that can be re-used in any application that needs to integrate a XAML designer. That component is now free of dependencies.

Game of the week: Dungeon of the Endless

Dungeon of the Endless is a roguelike dungeon defense style game created by Amplitude Studios using Unity and C#. The gameplay is unique and blends together tower defense, squad control, RPG and roguelike elements beautifully. You’ll take on the role of controlling a team of heroes who must explore a way out of their ship, which has crash landed on the planet of Auriga. Behind every door in Dungeon of the Endless lies a chance to be swarmed by condemned criminals who have no desire to work for their place back in society. Their sole purpose is to kill your heroes and/or the crystal that powers your ship. Should they succeed (and they often will), you’ll be left cleaning up the pieces by creating a new team and traversing a different procedurally generated dungeon.

Dungeon of the Endless is available on Steam and iTunes. More information can be found on their Made With Unity page.

Dungeon of the Endless

User group meeting of the week: Behaviour Driven Development with SpecFlow / What’­s new in C# with the Ottawa IT Community

The Ottawa IT Community will host a double meetup on Tuesday, April 19 on behavior-driven development with SpecFlow, and on the new C# 6 and 7 features.

.NET

ASP.NET

F#

Check out F# Weekly for more great content from the F# community.

And this is it for this week!

Contribute to the week in .NET

As always, this weekly post couldn’t exist without community contributions, and I’d like to thank all those who sent links and tips. You can participate too. Did you write a great blog post, or just read one? Do you want everyone to know about an amazing new contribution or a useful library? Did you make or play a great game built on .NET? We’d love to hear from you, and feature your contributions on future posts:

This week’s post (and future posts) also contains news I first read on The ASP.NET Community Standup, on F# weekly, on ASP.NET Weekly, and on Chris Alcock’s The Morning Brew.

Author

Bertrand Le Roy
Senior Software Engineer

Bertrand has been programming since he was ten. He was an early contributor to ASP.NET, co-founded the Orchard CMS project, and he was also on the team that built .NET Core. He currently works on the Xamarin team on improving the Forms developer experience in Visual Studio and Visual Studio for mac.

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