Posts by this author

Sep 30, 2026
Post comments count0
Post likes count1

Introducing DxTimingCaptureLibrary

Today we released DxTimingCaptureLibrary, an open-source C++ library for DirectX developers. It is available on GitHub under the MIT license, and it works on all versions of Windows 10 and 11. DxTimingCaptureLibrary makes it easier to understand DirectX ETW events and bring their rich information into tools such as in-engine game profilers. &...

Mar 12, 2026
Post comments count0
Post likes count5

DirectX: Bringing Console-Level Developer Tools to Windows

On March 12th, 2026, the DirectX team and our hardware partners hosted DirectX: Bringing Console-Level GPU Developer Tools to Windows at GDC. We shared our dream of bringing console-level GPU developer tools to Windows, and today we are announcing a major step toward that goal with the biggest wave of new tooling features in DirectX's history.   ...