{"id":23155,"date":"2015-12-02T17:55:12","date_gmt":"2015-12-03T01:55:12","guid":{"rendered":"https:\/\/blog.xamarin.com\/?p=23155"},"modified":"2015-12-02T17:55:12","modified_gmt":"2015-12-03T01:55:12","slug":"3d-game-engine-for-android-ios-and-net","status":"publish","type":"post","link":"https:\/\/devblogs.microsoft.com\/xamarin\/3d-game-engine-for-android-ios-and-net\/","title":{"rendered":"3D Game Engine for Android, iOS, and .NET"},"content":{"rendered":"<p>\t\t\t\t<img decoding=\"async\" class=\"alignright\" src=\"https:\/\/developer.xamarin.com\/guides\/cross-platform\/urho\/Images\/Video.gif\" alt=\"\" width=\"293\" height=\"520\" align=\"right\" \/>Building 3D experiences and games using a high-level framework that works across all of the major platforms is now as easy as installing a <a href=\"https:\/\/www.nuget.org\/packages\/UrhoSharp\/\">single NuGet package<\/a>.<\/p>\n<p>UrhoSharp brings the <a href=\"http:\/\/urho3d.github.io\/\">Urho3D game engine<\/a> to C# and F# developers targeting Android, iOS, Mac, tvOS, and Windows. It delivers scene management, a component-based architecture, <a href=\"http:\/\/developer.xamarin.com\/api\/namespace\/Urho.Actions\/\">actions<\/a>, animations, 3D and 2D <a href=\"http:\/\/developer.xamarin.com\/api\/namespace\/Urho.Physics\/\">physics<\/a>, audio, <a href=\"http:\/\/developer.xamarin.com\/api\/namespace\/Urho.Navigation\/\">mesh navigation<\/a>, and networking richly blended into .NET with all of the idioms that you&#8217;ve come to know and love.<\/p>\n<p><img decoding=\"async\" class=\"aligncenter\" src=\"https:\/\/developer.xamarin.com\/guides\/cross-platform\/urho\/introduction\/Images\/UrhoSharp_icon.png\" alt=\"\" align=\"center\" \/><\/p>\n<p>To learn more, check out our <a href=\"http:\/\/developer.xamarin.com\/guides\/cross-platform\/urho\/introduction\">introduction to UrhoSharp<\/a>, take a look at our <a href=\"https:\/\/github.com\/xamarin\/urho-samples\">samples<\/a>, or add a level or challenge to <a href=\"https:\/\/github.com\/xamarin\/urho-samples\/tree\/master\/SamplyGame\">SamplyGame<\/a>, our homage to ShootySkies written in UrhoSharp.\t\t<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Building 3D experiences and games using a high-level framework that works across all of the major platforms is now as easy as installing a single NuGet package. UrhoSharp brings the Urho3D game engine to C# and F# developers targeting Android, iOS, Mac, tvOS, and Windows. It delivers scene management, a component-based architecture, actions, animations, 3D [&hellip;]<\/p>\n","protected":false},"author":1917,"featured_media":23177,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[2],"tags":[4],"class_list":["post-23155","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-developers","tag-xamarin-platform"],"acf":[],"blog_post_summary":"<p>Building 3D experiences and games using a high-level framework that works across all of the major platforms is now as easy as installing a single NuGet package. UrhoSharp brings the Urho3D game engine to C# and F# developers targeting Android, iOS, Mac, tvOS, and Windows. It delivers scene management, a component-based architecture, actions, animations, 3D [&hellip;]<\/p>\n","_links":{"self":[{"href":"https:\/\/devblogs.microsoft.com\/xamarin\/wp-json\/wp\/v2\/posts\/23155","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/devblogs.microsoft.com\/xamarin\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/devblogs.microsoft.com\/xamarin\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/xamarin\/wp-json\/wp\/v2\/users\/1917"}],"replies":[{"embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/xamarin\/wp-json\/wp\/v2\/comments?post=23155"}],"version-history":[{"count":0,"href":"https:\/\/devblogs.microsoft.com\/xamarin\/wp-json\/wp\/v2\/posts\/23155\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/xamarin\/wp-json\/"}],"wp:attachment":[{"href":"https:\/\/devblogs.microsoft.com\/xamarin\/wp-json\/wp\/v2\/media?parent=23155"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/xamarin\/wp-json\/wp\/v2\/categories?post=23155"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/xamarin\/wp-json\/wp\/v2\/tags?post=23155"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}