{"version":"1.0","provider_name":"Xamarin Blog","provider_url":"https:\/\/devblogs.microsoft.com\/xamarin","author_name":"Jo Ann Buckner","author_url":"https:\/\/devblogs.microsoft.com\/xamarin\/author\/jbuckner\/","title":"Award-Winning Game, Bastion, Comes to iPad Thanks to Xamarin - Xamarin Blog","type":"rich","width":600,"height":338,"html":"<blockquote class=\"wp-embedded-content\" data-secret=\"jrkVjQGnk6\"><a href=\"https:\/\/devblogs.microsoft.com\/xamarin\/supergiant-games-uses-xamarin-for-bastion-ipad-app\/\">Award-Winning Game, Bastion, Comes to iPad Thanks to Xamarin<\/a><\/blockquote><iframe sandbox=\"allow-scripts\" security=\"restricted\" src=\"https:\/\/devblogs.microsoft.com\/xamarin\/supergiant-games-uses-xamarin-for-bastion-ipad-app\/embed\/#?secret=jrkVjQGnk6\" width=\"600\" height=\"338\" title=\"&#8220;Award-Winning Game, Bastion, Comes to iPad Thanks to Xamarin&#8221; &#8212; Xamarin Blog\" data-secret=\"jrkVjQGnk6\" frameborder=\"0\" marginwidth=\"0\" marginheight=\"0\" scrolling=\"no\" class=\"wp-embedded-content\"><\/iframe><script type=\"text\/javascript\">\n\/* <![CDATA[ *\/\n\/*! This file is auto-generated *\/\n!function(d,l){\"use strict\";l.querySelector&&d.addEventListener&&\"undefined\"!=typeof URL&&(d.wp=d.wp||{},d.wp.receiveEmbedMessage||(d.wp.receiveEmbedMessage=function(e){var t=e.data;if((t||t.secret||t.message||t.value)&&!\/[^a-zA-Z0-9]\/.test(t.secret)){for(var s,r,n,a=l.querySelectorAll('iframe[data-secret=\"'+t.secret+'\"]'),o=l.querySelectorAll('blockquote[data-secret=\"'+t.secret+'\"]'),c=new RegExp(\"^https?:$\",\"i\"),i=0;i<o.length;i++)o[i].style.display=\"none\";for(i=0;i<a.length;i++)s=a[i],e.source===s.contentWindow&&(s.removeAttribute(\"style\"),\"height\"===t.message?(1e3<(r=parseInt(t.value,10))?r=1e3:~~r<200&&(r=200),s.height=r):\"link\"===t.message&&(r=new URL(s.getAttribute(\"src\")),n=new URL(t.value),c.test(n.protocol))&&n.host===r.host&&l.activeElement===s&&(d.top.location.href=t.value))}},d.addEventListener(\"message\",d.wp.receiveEmbedMessage,!1),l.addEventListener(\"DOMContentLoaded\",function(){for(var e,t,s=l.querySelectorAll(\"iframe.wp-embedded-content\"),r=0;r<s.length;r++)(t=(e=s[r]).getAttribute(\"data-secret\"))||(t=Math.random().toString(36).substring(2,12),e.src+=\"#?secret=\"+t,e.setAttribute(\"data-secret\",t)),e.contentWindow.postMessage({message:\"ready\",secret:t},\"*\")},!1)))}(window,document);\n\/\/# sourceURL=https:\/\/devblogs.microsoft.com\/xamarin\/wp-includes\/js\/wp-embed.min.js\n\/* ]]> *\/\n<\/script>\n","thumbnail_url":"https:\/\/devblogs.microsoft.com\/xamarin\/wp-content\/uploads\/sites\/44\/2019\/03\/swimlane-xamarin-cross-platform-1.png","thumbnail_width":636,"thumbnail_height":300,"description":"Bastion, the award-winning PC and Xbox 360 game that sold more than 500,000 copies in 2011, is making its debut today on the iPad. Using Xamarin, along with the open source MonoGame project, the team was able to re-imagine Bastion for touch and publish it to the App Store. \u00a0As WIRED put it, this &#8220;might [&hellip;]"}