{"id":2165,"date":"2017-06-23T04:58:54","date_gmt":"2017-06-22T20:58:54","guid":{"rendered":"https:\/\/blogs.msdn.microsoft.com\/vsnews\/?p=2165"},"modified":"2017-06-23T04:58:54","modified_gmt":"2017-06-22T20:58:54","slug":"mpjox3","status":"publish","type":"post","link":"https:\/\/devblogs.microsoft.com\/vsnews\/akams-mpjox3\/","title":{"rendered":"Hands on with Visual Studio for Mac"},"content":{"rendered":"<p>Visual Studio for Mac was released just under two months ago at Build 2017, and already we\u2019ve seen tremendous growth in .NET developers working on the Mac. Visual Studio for Mac enables you to build native apps for macOS, native mobile apps for iOS, tvOS, watchOS, and Android, using Xamarin and Xamarin.Forms; and web sites and services using ASP.NET Core. You can also use Unity to build cross-platform 3D games.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Visual Studio for Mac was released just under two months ago at Build 2017, and already we\u2019ve seen tremendous growth in .NET developers working on the Mac. Visual Studio for Mac enables you to build native apps for macOS, native mobile apps for iOS, tvOS, watchOS, and Android, using Xamarin and Xamarin.Forms; and web sites [&hellip;]<\/p>\n","protected":false},"author":27,"featured_media":8227,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[3,8],"tags":[],"class_list":["post-2165","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-allskus","category-vs4mac"],"acf":[],"blog_post_summary":"<p>Visual Studio for Mac was released just under two months ago at Build 2017, and already we\u2019ve seen tremendous growth in .NET developers working on the Mac. Visual Studio for Mac enables you to build native apps for macOS, native mobile apps for iOS, tvOS, watchOS, and Android, using Xamarin and Xamarin.Forms; and web sites [&hellip;]<\/p>\n","_links":{"self":[{"href":"https:\/\/devblogs.microsoft.com\/vsnews\/wp-json\/wp\/v2\/posts\/2165","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/devblogs.microsoft.com\/vsnews\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/devblogs.microsoft.com\/vsnews\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/vsnews\/wp-json\/wp\/v2\/users\/27"}],"replies":[{"embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/vsnews\/wp-json\/wp\/v2\/comments?post=2165"}],"version-history":[{"count":0,"href":"https:\/\/devblogs.microsoft.com\/vsnews\/wp-json\/wp\/v2\/posts\/2165\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/vsnews\/wp-json\/wp\/v2\/media\/8227"}],"wp:attachment":[{"href":"https:\/\/devblogs.microsoft.com\/vsnews\/wp-json\/wp\/v2\/media?parent=2165"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/vsnews\/wp-json\/wp\/v2\/categories?post=2165"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/vsnews\/wp-json\/wp\/v2\/tags?post=2165"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}