{"id":12399,"date":"2020-01-07T11:10:28","date_gmt":"2020-01-07T19:10:28","guid":{"rendered":"http:\/\/devblogs.microsoft.com\/vsnews\/?p=12399"},"modified":"2020-01-07T11:10:28","modified_gmt":"2020-01-07T19:10:28","slug":"aa6y9zf","status":"publish","type":"post","link":"https:\/\/devblogs.microsoft.com\/vsnews\/akams-aa6y9zf\/","title":{"rendered":"C++\u00a0Inliner Improvements: The Zipliner"},"content":{"rendered":"<p><span data-contrast=\"auto\">Visual Studio 2019<\/span> <a href=\"https:\/\/visualstudio.microsoft.com\/vs\/\" target=\"_blank\" rel=\"noopener noreferrer\"><span data-contrast=\"none\">versions 16.3 and 16.4<\/span><\/a> <span data-contrast=\"auto\">include improvements to the C++ <\/span><span data-contrast=\"auto\">inliner<\/span><span data-contrast=\"auto\">. Among these is the ability to inline some routines after they have been optimized, referred to as the \u201c<\/span><span data-contrast=\"auto\">Zipliner.\u201d<\/span><span data-contrast=\"auto\"> Depending on your application, you may see some minor code quality improvements and\/or major build-time (compiler throughput) improvements.<\/span><span data-ccp-props=\"{&quot;201341983&quot;:0,&quot;335559739&quot;:120,&quot;335559740&quot;:259}\">\u00a0<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Visual Studio 2019 versions 16.3 and 16.4 include improvements to the C++ inliner. Among these is the ability to inline some routines after they have been optimized, referred to as the \u201cZipliner.\u201d Depending on your application, you may see some minor code quality improvements and\/or major build-time (compiler throughput) improvements.\u00a0<\/p>\n","protected":false},"author":836,"featured_media":8227,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[3],"tags":[],"class_list":["post-12399","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-allskus"],"acf":[],"blog_post_summary":"<p>Visual Studio 2019 versions 16.3 and 16.4 include improvements to the C++ inliner. Among these is the ability to inline some routines after they have been optimized, referred to as the \u201cZipliner.\u201d Depending on your application, you may see some minor code quality improvements and\/or major build-time (compiler throughput) improvements.\u00a0<\/p>\n","_links":{"self":[{"href":"https:\/\/devblogs.microsoft.com\/vsnews\/wp-json\/wp\/v2\/posts\/12399","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/devblogs.microsoft.com\/vsnews\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/devblogs.microsoft.com\/vsnews\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/vsnews\/wp-json\/wp\/v2\/users\/836"}],"replies":[{"embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/vsnews\/wp-json\/wp\/v2\/comments?post=12399"}],"version-history":[{"count":0,"href":"https:\/\/devblogs.microsoft.com\/vsnews\/wp-json\/wp\/v2\/posts\/12399\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/vsnews\/wp-json\/wp\/v2\/media\/8227"}],"wp:attachment":[{"href":"https:\/\/devblogs.microsoft.com\/vsnews\/wp-json\/wp\/v2\/media?parent=12399"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/vsnews\/wp-json\/wp\/v2\/categories?post=12399"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/vsnews\/wp-json\/wp\/v2\/tags?post=12399"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}