{"version":"1.0","provider_name":"Visual Studio news feed","provider_url":"https:\/\/devblogs.microsoft.com\/vsnews","author_name":"Vahe Minasyan","author_url":"https:\/\/devblogs.microsoft.com\/vsnews\/akams-author\/vahe1816\/","title":"Augmented Reality in Xamarin.Android with ARCore","type":"rich","width":600,"height":338,"html":"<blockquote class=\"wp-embedded-content\" data-secret=\"rc8BNmbK3a\"><a href=\"https:\/\/devblogs.microsoft.com\/vsnews\/akams-d4d0wj\/\">Augmented Reality in Xamarin.Android with ARCore<\/a><\/blockquote><iframe sandbox=\"allow-scripts\" security=\"restricted\" src=\"https:\/\/devblogs.microsoft.com\/vsnews\/akams-d4d0wj\/embed\/#?secret=rc8BNmbK3a\" width=\"600\" height=\"338\" title=\"&#8220;Augmented Reality in Xamarin.Android with ARCore&#8221; &#8212; Visual Studio news feed\" data-secret=\"rc8BNmbK3a\" frameborder=\"0\" marginwidth=\"0\" marginheight=\"0\" scrolling=\"no\" class=\"wp-embedded-content\"><\/iframe><script type=\"text\/javascript\">\n\/* <![CDATA[ *\/\n\/*! This file is auto-generated *\/\n!function(d,l){\"use strict\";l.querySelector&&d.addEventListener&&\"undefined\"!=typeof URL&&(d.wp=d.wp||{},d.wp.receiveEmbedMessage||(d.wp.receiveEmbedMessage=function(e){var t=e.data;if((t||t.secret||t.message||t.value)&&!\/[^a-zA-Z0-9]\/.test(t.secret)){for(var s,r,n,a=l.querySelectorAll('iframe[data-secret=\"'+t.secret+'\"]'),o=l.querySelectorAll('blockquote[data-secret=\"'+t.secret+'\"]'),c=new RegExp(\"^https?:$\",\"i\"),i=0;i<o.length;i++)o[i].style.display=\"none\";for(i=0;i<a.length;i++)s=a[i],e.source===s.contentWindow&&(s.removeAttribute(\"style\"),\"height\"===t.message?(1e3<(r=parseInt(t.value,10))?r=1e3:~~r<200&&(r=200),s.height=r):\"link\"===t.message&&(r=new URL(s.getAttribute(\"src\")),n=new URL(t.value),c.test(n.protocol))&&n.host===r.host&&l.activeElement===s&&(d.top.location.href=t.value))}},d.addEventListener(\"message\",d.wp.receiveEmbedMessage,!1),l.addEventListener(\"DOMContentLoaded\",function(){for(var e,t,s=l.querySelectorAll(\"iframe.wp-embedded-content\"),r=0;r<s.length;r++)(t=(e=s[r]).getAttribute(\"data-secret\"))||(t=Math.random().toString(36).substring(2,12),e.src+=\"#?secret=\"+t,e.setAttribute(\"data-secret\",t)),e.contentWindow.postMessage({message:\"ready\",secret:t},\"*\")},!1)))}(window,document);\n\/\/# sourceURL=https:\/\/devblogs.microsoft.com\/vsnews\/wp-includes\/js\/wp-embed.min.js\n\/* ]]> *\/\n<\/script>\n","thumbnail_url":"https:\/\/devblogs.microsoft.com\/vsnews\/wp-content\/uploads\/sites\/25\/2018\/08\/vsfeaturebig.png","thumbnail_width":716,"thumbnail_height":448,"description":"Now that you\u2019ve had a chance to augment reality in your Xamarin iOS apps with ARKit, it\u2019s time to explore Google\u2019s take on AR in your Xamarin Android apps. The new ARCore SDK provides APIs for Augmented Reality features, such as motion tracking, plane detection, and light estimation. These are the building blocks you will [&hellip;]"}