{"version":"1.0","provider_name":"Visual Studio Blog","provider_url":"https:\/\/devblogs.microsoft.com\/visualstudio","author_name":"Visual Studio Team","author_url":"https:\/\/devblogs.microsoft.com\/visualstudio\/author\/vsblog\/","title":"Visual Studio Tools for Unity 2.3 - Visual Studio Blog","type":"rich","width":600,"height":338,"html":"<blockquote class=\"wp-embedded-content\" data-secret=\"uaStSYyftZ\"><a href=\"https:\/\/devblogs.microsoft.com\/visualstudio\/visual-studio-tools-for-unity-2-3\/\">Visual Studio Tools for Unity 2.3<\/a><\/blockquote><iframe sandbox=\"allow-scripts\" security=\"restricted\" src=\"https:\/\/devblogs.microsoft.com\/visualstudio\/visual-studio-tools-for-unity-2-3\/embed\/#?secret=uaStSYyftZ\" width=\"600\" height=\"338\" title=\"&#8220;Visual Studio Tools for Unity 2.3&#8221; &#8212; Visual Studio Blog\" data-secret=\"uaStSYyftZ\" frameborder=\"0\" marginwidth=\"0\" marginheight=\"0\" scrolling=\"no\" class=\"wp-embedded-content\"><\/iframe><script type=\"text\/javascript\">\n\/* <![CDATA[ *\/\n\/*! This file is auto-generated *\/\n!function(d,l){\"use strict\";l.querySelector&&d.addEventListener&&\"undefined\"!=typeof URL&&(d.wp=d.wp||{},d.wp.receiveEmbedMessage||(d.wp.receiveEmbedMessage=function(e){var t=e.data;if((t||t.secret||t.message||t.value)&&!\/[^a-zA-Z0-9]\/.test(t.secret)){for(var s,r,n,a=l.querySelectorAll('iframe[data-secret=\"'+t.secret+'\"]'),o=l.querySelectorAll('blockquote[data-secret=\"'+t.secret+'\"]'),c=new RegExp(\"^https?:$\",\"i\"),i=0;i<o.length;i++)o[i].style.display=\"none\";for(i=0;i<a.length;i++)s=a[i],e.source===s.contentWindow&&(s.removeAttribute(\"style\"),\"height\"===t.message?(1e3<(r=parseInt(t.value,10))?r=1e3:~~r<200&&(r=200),s.height=r):\"link\"===t.message&&(r=new URL(s.getAttribute(\"src\")),n=new URL(t.value),c.test(n.protocol))&&n.host===r.host&&l.activeElement===s&&(d.top.location.href=t.value))}},d.addEventListener(\"message\",d.wp.receiveEmbedMessage,!1),l.addEventListener(\"DOMContentLoaded\",function(){for(var e,t,s=l.querySelectorAll(\"iframe.wp-embedded-content\"),r=0;r<s.length;r++)(t=(e=s[r]).getAttribute(\"data-secret\"))||(t=Math.random().toString(36).substring(2,12),e.src+=\"#?secret=\"+t,e.setAttribute(\"data-secret\",t)),e.contentWindow.postMessage({message:\"ready\",secret:t},\"*\")},!1)))}(window,document);\n\/\/# sourceURL=https:\/\/devblogs.microsoft.com\/visualstudio\/wp-includes\/js\/wp-embed.min.js\n\/* ]]> *\/\n<\/script>\n","thumbnail_url":"https:\/\/devblogs.microsoft.com\/visualstudio\/wp-content\/uploads\/sites\/4\/2020\/04\/devblog-brand-visualstudiowin2019.png","thumbnail_width":560,"thumbnail_height":350,"description":"Today we\u2019re releasing Visual Studio Tools for Unity 2.3. The Visual Studio extension natively supported by Unity on Windows makes it easier for game developers to use the rich capabilities of the Visual Studio IDE to develop cross-platform games with Unity. Main changes The highlights of VSTU 2.3 include: VSTU no longer conflicts with the [&hellip;]"}