Visual Studio Blog

The official source of product insight from the Visual Studio Engineering Team

Top News from October-December 2015, Part 2

In Part 1 of this post I shared news from the fall on Visual Studio, .NET, ASP.NET, and languages. Here I’ll conclude the roll-up with news around Connect(); //2015, cross-platform development,. Visual Studio Code, Windows 10, and a little more. Connect(); //2015: Our second Connect(); event was, to my mind, even more impressive than the ...

Top News from October-December 2015, Part 1

It’s been a few months since our last roll-up of top developer stories, so I’ll be catching up with the news from last fall in two posts. We’ll start here in Part 1 with Visual Studio, .NET, ASP.NET, languages, and a few other tools for good measure. Part 2 will cover a variety of topics including Connect(); //2015, Windows ...

Visual Studio Tools for Apache Cordova Update 5

Welcome to the new year and a new Visual Studio Tools for Apache Cordova (TACO) update! We just released Update 5 of the tools for you—full details are in the release notes—and we’ve created a new developer blog that you can follow to keep up to date with tips, tricks, and articles from our development team.New in Visual ...

Installing the Unreal Engine in Visual Studio

As previously announced, Visual Studio has partnered with some of the most popular game engines to bring you an easy acquisition experience for game development tools.  Today we are pleased to confirm that we now provide the ability to acquire and install the Unreal Engine directly from the IDE. (image) What is Unreal Engine? The Unreal...

The .NET Journey: Recapping the last year

Having just completed Connect(); // 2015, we thought to take a moment to review everything that’s happened with .NET over the last year, between last year's and this year's Connect();. And what a year it’s been! We’ve seen significant developments in the .NET Framework, including the release of new versions, and also the ...

Improving your build times with IncrediBuild and Visual Studio 2015

IncrediBuild is a software acceleration technology that allows builds, tests, and other development processes to execute in parallel over a distributed network. It works locally on your development box and over a build server, and can also make use of idle CPU cycles in other computers over the entire network. In addition, developers with ...

Visual Studio Update 1 RTM

Today we’re releasing Visual Studio 2015 Update 1. Let me be the first to thank everyone who installed these earlier releases, provided feedback, and helped us iron out the kinks. [The final release of Team Foundation Server Update 1 is also available today, which you can read about on Brian Harry's blog.] I’ve already shared...