John Miller

Senior Program Manager, Visual Studio & .NET

Father, coffee enthusiast, aspiring game developer.

Post by this author

Gain +10 Debugging for Unity with Visual Studio

If you’re like me, you’ve probably searched through Debug.Log messages in the Unity console to find or fix a bug. Have you also asked if there was a better way? Follow along with our new video series and by the end we think you’ll be surprised at how a few simple debugging tools in Visual Studio can transform your workflow with Unity.

Build apps for Microsoft Teams with .NET

Create, debug, and deploy web apps directly in Teams with Visual Studio and Blazor using an early preview of the Teams Toolkit extension available for Visual Studio 2019 today. Learn more about the Teams Toolkit and follow along to get started in under 5 minutes.

[Guest Post] Better refactoring for Unity projects using .NET analyzers

In this guest post, Visual Studio Tools for Unity intern Shreya Pandit shows how she created custom analyzers for Unity, and how you can get involved with the open source project as well.

Update Visual Studio for Mac for an improved Unity experience!

The Visual Studio Tools for Unity team focuses on delivering the best environment to write and debug C# for Unity projects. In this post, we will share some information on the latest features and enhancements that are designed to save you time and help you be more productive. Update to the latest version of Visual Studio for Mac today!

Make games with Visual Studio for Mac and Unity

Making games can be rewarding and a lot of fun. If you’d like to learn more about game development follow along by making your first game using Visual Studio for Mac, Unity, and C#.