{"id":6719,"date":"2025-01-30T10:01:12","date_gmt":"2025-01-30T18:01:12","guid":{"rendered":"https:\/\/devblogs.microsoft.com\/pix\/?p=6719"},"modified":"2025-01-30T10:01:12","modified_gmt":"2025-01-30T18:01:12","slug":"pix-2501-30","status":"publish","type":"post","link":"https:\/\/devblogs.microsoft.com\/pix\/pix-2501-30\/","title":{"rendered":"PIX 2501.30 \u2013 Support for Shader Hash Bypass, bug fixes, and everything in 2412.12"},"content":{"rendered":"<p>Today we released PIX version 2501.30, which can be downloaded <a href=\"https:\/\/devblogs.microsoft.com\/pix\/download\/\">here<\/a>. This release includes support for everything that was in <a href=\"https:\/\/devblogs.microsoft.com\/pix\/pix-2412-12\/\">the 2412.12 version of PIX<\/a>, plus the following improvements:<\/p>\n<h2>Support for Shader Hash Bypass<\/h2>\n<p>PIX has full support for this new D3D12 feature that allows apps to bypass shader hash validation in D3D12 runtime by embedding a sentinel BYPASS hash value in any shader binary.<\/p>\n<p>For more information about Shader Hash Bypass, please visit <a href=\"https:\/\/devblogs.microsoft.com\/directx\/agility-sdk-1-716-0-preview-1-615-retail-shader-hash-bypass\">this blog post<\/a>.<\/p>\n<h2>GPU Captures:<\/h2>\n<ul>\n<li>Fix an issue where the launched app terminates after taking a GPU capture<\/li>\n<li>Fix C++ export compilation<\/li>\n<li>Fix custom visualizer DispatchRays execution<\/li>\n<li>Simplify feedback email subject line<\/li>\n<li>Switch to Agility SDK version 615 at replay time<\/li>\n<\/ul>\n<h2>Timing Captures:<\/h2>\n<ul>\n<li>Fix bugs affecting Timing Captures when PIX does not have admin privileges<\/li>\n<\/ul>\n<p>As usual, please send your suggestions and\/or feedback to us via the feedback button in top right corner of PIX or via the\u00a0<a href=\"https:\/\/discord.gg\/directx\">DirectX Discord<\/a>!<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Today we released PIX version 2501.30, which can be downloaded here. This release includes support for everything that was in the 2412.12 version of PIX, plus the following improvements: Support for Shader Hash Bypass PIX has full support for this new D3D12 feature that allows apps to bypass shader hash validation in D3D12 runtime by [&hellip;]<\/p>\n","protected":false},"author":51202,"featured_media":4769,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[1],"tags":[],"class_list":["post-6719","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pix"],"acf":[],"blog_post_summary":"<p>Today we released PIX version 2501.30, which can be downloaded here. This release includes support for everything that was in the 2412.12 version of PIX, plus the following improvements: Support for Shader Hash Bypass PIX has full support for this new D3D12 feature that allows apps to bypass shader hash validation in D3D12 runtime by [&hellip;]<\/p>\n","_links":{"self":[{"href":"https:\/\/devblogs.microsoft.com\/pix\/wp-json\/wp\/v2\/posts\/6719","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/devblogs.microsoft.com\/pix\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/devblogs.microsoft.com\/pix\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/pix\/wp-json\/wp\/v2\/users\/51202"}],"replies":[{"embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/pix\/wp-json\/wp\/v2\/comments?post=6719"}],"version-history":[{"count":0,"href":"https:\/\/devblogs.microsoft.com\/pix\/wp-json\/wp\/v2\/posts\/6719\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/pix\/wp-json\/wp\/v2\/media\/4769"}],"wp:attachment":[{"href":"https:\/\/devblogs.microsoft.com\/pix\/wp-json\/wp\/v2\/media?parent=6719"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/pix\/wp-json\/wp\/v2\/categories?post=6719"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/pix\/wp-json\/wp\/v2\/tags?post=6719"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}