{"id":40963,"date":"2004-01-22T07:00:00","date_gmt":"2004-01-22T07:00:00","guid":{"rendered":"https:\/\/blogs.msdn.microsoft.com\/oldnewthing\/2004\/01\/22\/what-happened-to-directx-4\/"},"modified":"2020-12-19T17:24:03","modified_gmt":"2020-12-20T01:24:03","slug":"what-happened-to-directx-4","status":"publish","type":"post","link":"https:\/\/devblogs.microsoft.com\/oldnewthing\/20040122-00\/?p=40963","title":{"rendered":"What happened to DirectX 4?"},"content":{"rendered":"<p>If you go through the history of DirectX, you&#8217;ll see that there is no DirectX 4. It went from DirectX 3 straight to DirectX 5. What&#8217;s up with that?<\/p>\n<p>After DirectX 3 was released, development on two successor products took place simultaneously: a shorter-term release called DirectX 4 and a more substantial longer-term release called DirectX 5.<\/p>\n<p>But based on the feedback we were getting from the game development community, they didn&#8217;t really care about the small features in DirectX 4; what they were much more interested in were the features of DirectX 5. So it was decided to cancel DirectX 4 and roll all of its features into DirectX 5.<\/p>\n<p>So why wasn&#8217;t DirectX 5 renamed to DirectX 4?<\/p>\n<p>Because there were already hundreds upon hundreds of documents that referred to the two projects as DirectX 4 and DirectX 5. Documents that said things like &#8220;Feature XYZ will not appear until DirectX 5&#8221;. Changing the name of the projects mid-cycle was going to create even more confusion. You would end up with headlines like &#8220;Microsoft removes DirectX 5 from the table &#8211; kiss good-bye to feature XYZ&#8221; and conversations reminiscent of <i><a href=\"http:\/\/www.baseball-almanac.com\/humor4.shtml\">Who&#8217;s on First<\/a><\/i>:<\/p>\n<p>&#8220;I have some email from you saying that feature ABC won&#8217;t be ready until DirectX 5. When do you plan on releasing DirectX 5?&#8221;<\/p>\n<p>&#8220;We haven&#8217;t even started planning DirectX 5; we&#8217;re completely focused on DirectX 4, which we hope to have ready by late spring.&#8221;<\/p>\n<p>&#8220;But I need feature XYZ and you said that won&#8217;t be ready until DirectX 5.&#8221;<\/p>\n<p>&#8220;Oh, that email was written two weeks ago. Since then, DirectX 5 got renamed to DirectX 4, and DirectX 4 was cancelled.&#8221;<\/p>\n<p>&#8220;So when I have a letter from you talking about DirectX 5, I should pretend it says DirectX 4, and when it says DirectX 4, I should pretend it says &#8216;a project that has since been cancelled&#8217;?&#8221;<\/p>\n<p>&#8220;Right, but check the date at the top of the letter, because if it&#8217;s newer than last week, then when it says DirectX 4, it really means the new DirectX 4.&#8221;<\/p>\n<p>&#8220;And what if it says DirectX 5?&#8221;<\/p>\n<p>&#8220;Then somebody screwed up and didn&#8217;t get the memo.&#8221;<\/p>\n<p>&#8220;Okay, thanks. Clear as mud.&#8221;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Disappeared into the cracks.<\/p>\n","protected":false},"author":1069,"featured_media":111744,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[1],"tags":[2],"class_list":["post-40963","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-oldnewthing","tag-history"],"acf":[],"blog_post_summary":"<p>Disappeared into the cracks.<\/p>\n","_links":{"self":[{"href":"https:\/\/devblogs.microsoft.com\/oldnewthing\/wp-json\/wp\/v2\/posts\/40963","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/devblogs.microsoft.com\/oldnewthing\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/devblogs.microsoft.com\/oldnewthing\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/oldnewthing\/wp-json\/wp\/v2\/users\/1069"}],"replies":[{"embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/oldnewthing\/wp-json\/wp\/v2\/comments?post=40963"}],"version-history":[{"count":0,"href":"https:\/\/devblogs.microsoft.com\/oldnewthing\/wp-json\/wp\/v2\/posts\/40963\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/oldnewthing\/wp-json\/wp\/v2\/media\/111744"}],"wp:attachment":[{"href":"https:\/\/devblogs.microsoft.com\/oldnewthing\/wp-json\/wp\/v2\/media?parent=40963"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/oldnewthing\/wp-json\/wp\/v2\/categories?post=40963"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/oldnewthing\/wp-json\/wp\/v2\/tags?post=40963"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}