{"id":12613,"date":"2010-10-06T07:00:00","date_gmt":"2010-10-06T07:00:00","guid":{"rendered":"https:\/\/blogs.msdn.microsoft.com\/oldnewthing\/2010\/10\/06\/wildly-popular-computer-game-the-windows-product-team-has-you-covered\/"},"modified":"2025-12-16T15:47:16","modified_gmt":"2025-12-16T23:47:16","slug":"20101006-00","status":"publish","type":"post","link":"https:\/\/devblogs.microsoft.com\/oldnewthing\/20101006-00\/?p=12613","title":{"rendered":"Wildly popular computer game? The Windows product team has you covered"},"content":{"rendered":"<p>In Windows\u00a095, the most heavily-tested computer game was DOOM. Not because the testers spent a lot of time developing test plans and test harnesses and automated run-throughs. Nope, it was because it was by far the most popular game the Windows\u00a095 team members played to unwind.<\/p>\n<p>It was a huge breakthrough when DOOM finally ran inside a MS-DOS box and didn&#8217;t require booting into MS-DOS mode any more. Now you could fire up DOOM without having to exit all your other programs first.<\/p>\n<p>I&#8217;ve learned that in Windows\u00a0Vista, the most heavily tested game was <i>World of Warcraft<\/i>. Most members of the DirectX application compatibility team are WoW players, in addition to a large number in the Windows division overall.<\/p>\n<p>So if you have a wildly popular computer game for the PC, you can be pretty sure that the Windows team will be all over it. &#8220;For quality control purposes, I assure you.&#8221;<\/p>\n<p><b>Related story<\/b>: <a title=\"The Microsoft corporate network: 1.7 times worse than hell\" href=\"https:\/\/devblogs.microsoft.com\/oldnewthing\/20050512-48\/?p=35653\"> How to make sure your network card works with Windows<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>DOOM and World of Warcraft.<\/p>\n","protected":false},"author":1069,"featured_media":111744,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[1],"tags":[2],"class_list":["post-12613","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-oldnewthing","tag-history"],"acf":[],"blog_post_summary":"<p>DOOM and World of Warcraft.<\/p>\n","_links":{"self":[{"href":"https:\/\/devblogs.microsoft.com\/oldnewthing\/wp-json\/wp\/v2\/posts\/12613","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/devblogs.microsoft.com\/oldnewthing\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/devblogs.microsoft.com\/oldnewthing\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/oldnewthing\/wp-json\/wp\/v2\/users\/1069"}],"replies":[{"embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/oldnewthing\/wp-json\/wp\/v2\/comments?post=12613"}],"version-history":[{"count":0,"href":"https:\/\/devblogs.microsoft.com\/oldnewthing\/wp-json\/wp\/v2\/posts\/12613\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/oldnewthing\/wp-json\/wp\/v2\/media\/111744"}],"wp:attachment":[{"href":"https:\/\/devblogs.microsoft.com\/oldnewthing\/wp-json\/wp\/v2\/media?parent=12613"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/oldnewthing\/wp-json\/wp\/v2\/categories?post=12613"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/oldnewthing\/wp-json\/wp\/v2\/tags?post=12613"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}