Richard Lander is a Program Manager on the .NET team. He works on making .NET work great in memory-limited Docker containers, on Arm hardware like the Raspberry Pi, and enabling GPIO programming and IoT scenarios. He is part of the design team that defines new .NET runtime capabilities and features. Favourite fantasy: Dune and Doctor Who. He grew up in Canada and New Zealand.
Conversation with .NET engineers about dev skills and learning. They share their perspectives on the skills and aptitudes needed to be successful on the team, and how important learning on the job is versus any specific skills that you walk in the door with. They also share the journeys they have taken on personal and career development.
Another great conversation with .NET engineers, this time about networking in .NET. They share their perspective on network protocols, the differences and benefits between HTTP 1 through 3, the architecture of the .NET networking stack, and how YARP has been a great stress test for the architecture and performance.
Conversation with .NET engineers about diagnostics, profiling and observability. They share their perspective on performance, observability in production, the architecture of new features, and recent enhancements that they expect will get the most attention.
Conversation with .NET engineers who make .NET work great with containers. They share their perspective on OOMKill, performance, secure publishing, orchestrators, and why containers have become so popular.
Conversation with .NET engineers about the .NET type system. They share their perspective on value types vs structs, the murky boundary between C# and the CLR, upcoming type system enhancements, and also compare .NET and Java type systems.
Conversation with .NET engineers about native, language, and operating system interop. They share their perspectives on modern programming languages, low-level concepts like calling conventions and marshaling, performance, comparing .NET and Java Interop, and a new project that adds support for Interop with Objective-C.