{"id":4721,"date":"2021-07-02T12:54:05","date_gmt":"2021-07-02T19:54:05","guid":{"rendered":"https:\/\/devblogs.microsoft.com\/directx\/?p=4721"},"modified":"2021-09-30T14:51:28","modified_gmt":"2021-09-30T21:51:28","slug":"the-xbox-graphics-pix-and-hlsl-teams-are-hiring","status":"publish","type":"post","link":"https:\/\/devblogs.microsoft.com\/directx\/the-xbox-graphics-pix-and-hlsl-teams-are-hiring\/","title":{"rendered":"The Xbox Graphics, PIX, and HLSL teams are hiring!"},"content":{"rendered":"<div style=\"direction: ltr; border-width: 100%;\">\n<div style=\"direction: ltr; margin-top: 0in; margin-left: 0in; width: 7.6041in;\">\n<div style=\"direction: ltr; margin-top: 0in; margin-left: 0in; width: 7.6041in;\">\n<p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt;\"><a href=\"https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2021\/07\/PowerYourDreamsXbox2.png\"><img decoding=\"async\" class=\" wp-image-4725 aligncenter\" src=\"https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2021\/07\/PowerYourDreamsXbox2-300x169.png\" alt=\"Image PowerYourDreamsXbox2\" width=\"711\" height=\"400\" srcset=\"https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2021\/07\/PowerYourDreamsXbox2-300x169.png 300w, https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2021\/07\/PowerYourDreamsXbox2-1024x576.png 1024w, https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2021\/07\/PowerYourDreamsXbox2-768x432.png 768w, https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2021\/07\/PowerYourDreamsXbox2.png 1200w\" sizes=\"(max-width: 711px) 100vw, 711px\" \/><\/a><\/p>\n<p>&nbsp;<\/p>\n<p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt;\"><span style=\"font-size: 14pt;\">Do you want to be part of the team building the next generation of gaming technologies for Xbox? Are you passionate about Graphics, GPUs, or Gaming? Do you want to work on the teams that enable game developers to make the most graphically advanced games on Xbox possible? If so, the Xbox Graphics, PIX, and HLSL teams are hiring engineering roles across all levels of experience to help develop the technology critical to making the most visually stunning and performant Xbox games.<\/span><\/p>\n<\/div>\n<\/div>\n<\/div>\n<p>&nbsp;<\/p>\n<div style=\"direction: ltr; border-width: 100%;\">\n<div style=\"direction: ltr; margin-top: 0in; margin-left: 0in; width: 7.6041in;\">\n<div style=\"direction: ltr; margin-top: 0in; margin-left: 0in; width: 7.6041in;\">\n<h1 style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt;\"><span style=\"font-size: 24pt;\">Machine Learning on Xbox<\/span><\/h2>\n<p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt;\"><span style=\"font-size: 14pt;\">Engineering roles are available to direct the future of machine learning and computer graphics technology on Xbox consoles. These roles would focus on researching and implementing machine learning algorithms into software to make traditional rendering techniques more efficient and provide new alternative solutions. Ideal candidates would have at least 5 years experience in software development and some experience in machine learning or data science, as well as preferably experience in compute graphics and applied research in machine learning. Please use the following links based on your level of experience:<\/span><\/p>\n<ul style=\"direction: ltr; unicode-bidi: embed; margin-top: 0in; margin-bottom: 0in;\" type=\"disc\">\n<li style=\"margin-top: 0; margin-bottom: 0; vertical-align: middle;\"><span style=\"font-size: 14pt;\"><span style=\"font-family: Calibri;\">For 5+ years of professional software development experience and some experience in machine learning or data science: <\/span><a href=\"https:\/\/careers.microsoft.com\/us\/en\/job\/1034474\/Senior-Software-Engineer\"><span style=\"font-family: Calibri;\">https:\/\/careers.microsoft.com\/us\/en\/job\/1034474\/Senior-Software-Engineer<\/span><\/a><\/span><\/li>\n<li style=\"margin-top: 0; margin-bottom: 0; vertical-align: middle;\"><span style=\"font-size: 14pt;\"><span style=\"font-family: Calibri;\">For 10+ years of professional software development experience and some experience in machine learning or data science: <\/span><a href=\"https:\/\/careers.microsoft.com\/us\/en\/job\/1065878\/Principal-Software-Engineer-for-Graphics\"><span style=\"font-family: Calibri;\">https:\/\/careers.microsoft.com\/us\/en\/job\/1065878\/Principal-Software-Engineer-for-Graphics<\/span><\/a><\/span><\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<\/div>\n<\/div>\n<\/div>\n<h1 style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt;\"><span style=\"font-size: 24pt;\">Xbox Graphics Runtime and Driver<\/span><\/h2>\n<p style=\"margin: 0in; font-family: Calibri; font-size: 14.0pt;\">The Xbox Graphics runtime and driver team is looking for passionate graphics and GPU driver engineers to innovate on cutting-edge rendering technology for AAA Xbox game developers. The team is responsible for the rendering APIs, Xbox Graphics driver, and GPU firmware, as well as delivering new and exciting graphics rendering techniques to ensure console games can make full use of hardware to maximize performance and visual quality. This role would allow you to take part in defining and building the future of innovation like raytracing, dynamic resolution scalar systems, and much more. Ideal candidates would have at least 5 years experience in software development, some experience in a modern Graphics API, and experience with 3D graphics in games. Additionally, any experience with Graphics drivers, game engines, console developments, and\/or API design are helpful for the role.<\/p>\n<ul style=\"direction: ltr; unicode-bidi: embed; margin-top: 0in; margin-bottom: 0in;\" type=\"disc\">\n<li style=\"margin-top: 0; margin-bottom: 0; vertical-align: middle;\"><span style=\"font-family: Calibri; font-size: 14.0pt;\">For 5+ years of professional software development experience, some experience with a modern Graphics API, and experience with 3D graphics: <\/span><a href=\"https:\/\/careers.microsoft.com\/us\/en\/job\/1135580\/Senior-Software-Engineer-Xbox-Graphics-Runtime\"><span style=\"font-family: Calibri; font-size: 14.0pt;\">https:\/\/careers.microsoft.com\/us\/en\/job\/1135580\/Senior-Software-Engineer-Xbox-Graphics-Runtime<\/span><\/a><\/li>\n<li style=\"margin-top: 0; margin-bottom: 0; vertical-align: middle;\"><span style=\"font-family: Calibri; font-size: 14.0pt;\">For 10+ years of professional software development experience, some experience with a modern Graphics API, and experience with 3D graphics: <\/span><a href=\"https:\/\/careers.microsoft.com\/us\/en\/job\/1135596\/Principal-Software-Engineer-Xbox-Graphics-Runtime\"><span style=\"font-family: Calibri; font-size: 14.0pt;\">https:\/\/careers.microsoft.com\/us\/en\/job\/1135596\/Principal-Software-Engineer-Xbox-Graphics-Runtime<\/span><\/a><\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<div style=\"direction: ltr; border-width: 100%;\">\n<div style=\"direction: ltr; margin-top: 0in; margin-left: 0in; width: 7.6041in;\">\n<div style=\"direction: ltr; margin-top: 0in; margin-left: 0in; width: 7.6041in;\">\n<h1 style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt;\"><span style=\"font-size: 24pt;\">Xbox PIX<\/span><\/h2>\n<p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt;\"><span style=\"font-size: 14pt;\">The Xbox PIX team is also hiring experienced graphics programmers and GPU engineers!\u00a0Leveraging intimate control of the entire hardware and software stack from the silicon up though graphics and memory systems to the game itself, PIX provides game developers with unparalleled visibility into their game&#8217;s performance and its interactions with the GPU, allowing game developers to build the best looking and smoothest running games. Join our group of talented women and men in providing essential tools for the gaming industry.\u00a0 Do you think it would be fun to help game developers bring their art to new levels of performance?\u00a0 If so, please join us in making games for everyone. Please use the following links based on your level of experience:<\/span><\/p>\n<ul style=\"direction: ltr; unicode-bidi: embed; margin-top: 0in; margin-bottom: 0in;\" type=\"disc\">\n<li style=\"margin-top: 0; margin-bottom: 0; vertical-align: middle;\"><span style=\"font-size: 14pt;\"><span style=\"font-family: Calibri;\">For 5+ years of professional software development experience and coding in C++, C# or HLSL and some experience with Graphics and performance in AAA games: <\/span><a href=\"https:\/\/careers.microsoft.com\/us\/en\/job\/1037261\/Senior-Software-Engineer-Xbox-PIX\"><span style=\"font-family: Calibri;\">https:\/\/careers.microsoft.com\/us\/en\/job\/1037261\/Senior-Software-Engineer-Xbox-PIX<\/span><\/a><\/span><\/li>\n<li style=\"margin-top: 0; margin-bottom: 0; vertical-align: middle;\"><span style=\"font-size: 14pt;\"><span style=\"font-family: Calibri;\">For 10+ years of professional software development experience and coding in C++, C# or HLSL and some experience with Graphics and performance in AAA games: <\/span><a href=\"https:\/\/careers.microsoft.com\/us\/en\/job\/1065878\/Principal-Software-Engineer-for-Graphics\"><span style=\"font-family: Calibri;\">https:\/\/careers.microsoft.com\/us\/en\/job\/1065878\/Principal-Software-Engineer-for-Graphics<\/span><\/a><\/span><\/li>\n<\/ul>\n<\/div>\n<\/div>\n<\/div>\n<p>&nbsp;<\/p>\n<div style=\"direction: ltr; border-width: 100%;\">\n<div style=\"direction: ltr; margin-top: 0in; margin-left: 0in; width: 7.6041in;\">\n<div style=\"direction: ltr; margin-top: 0in; margin-left: 0in; width: 7.6041in;\">\n<h1 style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt;\"><span style=\"font-size: 24pt;\">Xbox HLSL Compiler<\/span><\/h2>\n<p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt;\"><span style=\"font-size: 14pt;\">Additionally, the Xbox HLSL compiler team is seeking experienced compiler and graphics engineers to help us build the future of GPU programming through HLSL for Xbox and Windows. The HLSL compiler team is responsible for advancing graphics and GPU programming by driving new initiatives to design, implement, and expose the latest in GPU hardware features. The team&#8217;s role in defining GPU programming languages is critical as performance-driven industries like gaming, machine learning, and technical computing are demanding more and more complex code. Please use the following links based on your level of experience:<\/span><\/p>\n<ul style=\"direction: ltr; unicode-bidi: embed; margin-top: 0in; margin-bottom: 0in;\" type=\"disc\">\n<li style=\"margin-top: 0; margin-bottom: 0; vertical-align: middle;\"><span style=\"font-size: 14pt;\"><span style=\"font-family: Calibri;\">For 2+ years of professional software development and some experience with C++ and assembly programming: <\/span><a href=\"https:\/\/careers.microsoft.com\/us\/en\/job\/1037674\/Software-Design-Engineer-II-GPU-Compilers\"><span style=\"font-family: Calibri;\">https:\/\/careers.microsoft.com\/us\/en\/job\/1037674\/Software-Design-Engineer-II-GPU-Compilers<\/span><\/a><\/span><\/li>\n<li style=\"margin-top: 0; margin-bottom: 0; vertical-align: middle;\"><span style=\"font-size: 14pt;\"><span style=\"font-family: Calibri;\">For 5+ years of professional software development experience, extensive experience with C++ and assembly programming, and some LLVM (or equivalent) compiler experience: <\/span><a href=\"https:\/\/careers.microsoft.com\/us\/en\/job\/969586\/Senior-Software-Engineer-GPU-Compilers\"><span style=\"font-family: Calibri;\">https:\/\/careers.microsoft.com\/us\/en\/job\/969586\/Senior-Software-Engineer-GPU-Compilers<\/span><\/a><\/span><\/li>\n<li style=\"margin-top: 0; margin-bottom: 0; vertical-align: middle;\"><span style=\"font-size: 14pt;\"><span style=\"font-family: Calibri;\">For 10+ years of professional software development, extensive experience with C++ and assembly programming, and some LLVM (or equivalent) compiler experience:<\/span> <a href=\"https:\/\/careers.microsoft.com\/us\/en\/job\/1065878\/Principal-Software-Engineer-for-Graphics\"><span style=\"font-family: Calibri;\">https:\/\/careers.microsoft.com\/us\/en\/job\/1065878\/Principal-Software-Engineer-for-Graphics<\/span><\/a><\/span><\/li>\n<\/ul>\n<\/div>\n<\/div>\n<\/div>\n<p>&nbsp;<\/p>\n<div style=\"direction: ltr; border-width: 100%;\">\n<div style=\"direction: ltr; margin-top: 0in; margin-left: 0in; width: 7.6041in;\">\n<div style=\"direction: ltr; margin-top: 0in; margin-left: 0in; width: 7.6041in;\">\n<h1 style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt;\"><span style=\"font-size: 24pt;\">Program Management<\/span><\/h2>\n<p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt;\"><span style=\"font-size: 14pt;\">Finally, the team is also looking for Program Managers to join our team to lead cutting-edge innovation in DirectX, HLSL, and other advanced technologies to ensure the success of Graphics innovation on PC and Xbox. The ideal candidate will have a strong passion for graphics, compilers, or machine learning and have excellent communication skills to drive these technological advances forward. So, if you have a proven track record of creating cutting-edge software or hardware and are ready to define the future of graphics and gaming, please apply below:<\/span><\/p>\n<p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt;\"><span style=\"font-size: 14pt;\"><a href=\"https:\/\/nam06.safelinks.protection.outlook.com\/?url=https%3A%2F%2Fcareers.microsoft.com%2Fus%2Fen%2Fjob%2F1027518%2FSenior-Program-Manager&amp;data=04%7C01%7CAndrew.Yeung%40microsoft.com%7Cf00825361ab34eb2f6b708d8ff830c67%7C72f988bf86f141af91ab2d7cd011db47%7C1%7C0%7C637540285610749785%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C1000&amp;sdata=kU1wEQFAgFYX77oQm7cJbfTLAh4NO%2BCU0eqghscF5ck%3D&amp;reserved=0\">https:\/\/careers.microsoft.com\/us\/en\/job\/1027518\/Senior-Program-Manager<\/a><\/span><\/p>\n<p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt;\"><span style=\"font-size: 14pt;\"><a href=\"https:\/\/nam06.safelinks.protection.outlook.com\/?url=https%3A%2F%2Fcareers.microsoft.com%2Fus%2Fen%2Fjob%2F1056797%2FPrincipal-Program-Manager-DirectX-Graphics&amp;data=04%7C01%7CJerry.Zhou%40microsoft.com%7C65eda3f045484f1c9adb08d93a4d5fdd%7C72f988bf86f141af91ab2d7cd011db47%7C1%7C0%7C637604926277550439%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C1000&amp;sdata=%2FhIpiAcUpEBoAnjW093PWZVuPar6Lcw%2BwrokGCSBhkY%3D&amp;reserved=0\">https:\/\/careers.microsoft.com\/us\/en\/job\/1056797\/Principal-Program-Manager-DirectX-Graphics<\/a><\/span><\/p>\n<p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt;\">\n<\/div>\n<\/div>\n<\/div>\n<p>&nbsp;<\/p>\n<div style=\"direction: ltr; border-width: 100%;\">\n<div style=\"direction: ltr; margin-top: 0in; margin-left: 0in; width: 7.6041in;\">\n<div style=\"direction: ltr; margin-top: 0in; margin-left: 0in; width: 7.6041in;\">\n<p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt;\"><span style=\"font-size: 14pt;\">So if you&#8217;re interested in any of the above positions, please don&#8217;t hesitate to follow the links and apply so you can join in on these amazing opportunities. See the full list of opportunities here:<\/span><\/p>\n<p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt;\"><span style=\"font-size: 14pt;\"><a href=\"https:\/\/aka.ms\/GraphicsJobs\">https:\/\/aka.ms\/GraphicsJobs<\/a><\/span><\/p>\n<\/div>\n<\/div>\n<\/div>\n<p>&nbsp;<\/p>\n<p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt;\"><a href=\"https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2021\/07\/XboxHaloLogo.jpg\"><img decoding=\"async\" class=\"wp-image-4722 aligncenter\" src=\"https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2021\/07\/XboxHaloLogo-300x169.jpg\" alt=\"Image XboxHaloLogo\" width=\"590\" height=\"332\" srcset=\"https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2021\/07\/XboxHaloLogo-300x169.jpg 300w, https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2021\/07\/XboxHaloLogo-1024x576.jpg 1024w, https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2021\/07\/XboxHaloLogo-768x432.jpg 768w, https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2021\/07\/XboxHaloLogo.jpg 1200w\" sizes=\"(max-width: 590px) 100vw, 590px\" \/><\/a><\/p>\n<p>&nbsp;<\/p>\n<div style=\"direction: ltr; border-width: 100%;\">\n<div style=\"direction: ltr; margin-top: 0in; margin-left: 0in; width: 7.6041in;\">\n<div style=\"direction: ltr; margin-top: 0in; margin-left: 0in; width: 7.6041in;\">\n<p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt;\"><span style=\"font-size: 14pt;\">Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable laws, regulations and ordinances. For more details, you can check out the following to learn more about the great benefits and culture that Microsoft embodies:<\/span><\/p>\n<p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt;\"><span style=\"font-size: 14pt;\"><a href=\"https:\/\/careers.microsoft.com\/us\/en\/benefits\">https:\/\/careers.microsoft.com\/us\/en\/benefits<\/a><\/span><\/p>\n<p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt;\"><span style=\"font-size: 14pt;\"><a href=\"https:\/\/careers.microsoft.com\/us\/en\/culture\">https:\/\/careers.microsoft.com\/us\/en\/culture<\/a><\/span><\/p>\n<\/div>\n<\/div>\n<\/div>\n<p>&nbsp;<\/p>\n<div style=\"direction: ltr; border-width: 100%;\">\n<div style=\"direction: ltr; margin-top: 0in; margin-left: 0in; width: 7.6041in;\">\n<div style=\"direction: ltr; margin-top: 0in; margin-left: 0in; width: 7.6041in;\">\n<p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt;\"><span style=\"font-size: 14pt;\">If you have any additional questions, please don&#8217;t hesitate to reach out to us on the DIrectX Discord Channel:<\/span><\/p>\n<p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt;\"><span style=\"font-size: 14pt;\"><a href=\"https:\/\/t.co\/kl4JClnigP?amp=1\">discord.gg\/directx<\/a><\/span><\/p>\n<p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt;\">\n<\/div>\n<\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>&nbsp; Do you want to be part of the team building the next generation of gaming technologies for Xbox? Are you passionate about Graphics, GPUs, or Gaming? Do you want to work on the teams that enable game developers to make the most graphically advanced games on Xbox possible? If so, the Xbox Graphics, PIX, [&hellip;]<\/p>\n","protected":false},"author":65241,"featured_media":12651,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[1],"tags":[],"class_list":["post-4721","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-directx"],"acf":[],"blog_post_summary":"<p>&nbsp; Do you want to be part of the team building the next generation of gaming technologies for Xbox? Are you passionate about Graphics, GPUs, or Gaming? Do you want to work on the teams that enable game developers to make the most graphically advanced games on Xbox possible? If so, the Xbox Graphics, PIX, [&hellip;]<\/p>\n","_links":{"self":[{"href":"https:\/\/devblogs.microsoft.com\/directx\/wp-json\/wp\/v2\/posts\/4721","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/devblogs.microsoft.com\/directx\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/devblogs.microsoft.com\/directx\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/directx\/wp-json\/wp\/v2\/users\/65241"}],"replies":[{"embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/directx\/wp-json\/wp\/v2\/comments?post=4721"}],"version-history":[{"count":0,"href":"https:\/\/devblogs.microsoft.com\/directx\/wp-json\/wp\/v2\/posts\/4721\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/directx\/wp-json\/wp\/v2\/media\/12651"}],"wp:attachment":[{"href":"https:\/\/devblogs.microsoft.com\/directx\/wp-json\/wp\/v2\/media?parent=4721"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/directx\/wp-json\/wp\/v2\/categories?post=4721"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/directx\/wp-json\/wp\/v2\/tags?post=4721"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}