{"id":14518,"date":"2026-11-10T10:00:04","date_gmt":"2026-11-10T18:00:04","guid":{"rendered":"https:\/\/devblogs.microsoft.com\/directx\/?p=14518"},"modified":"2026-11-10T10:00:04","modified_gmt":"2026-11-10T18:00:04","slug":"autosr-performance-mode","status":"publish","type":"post","link":"https:\/\/devblogs.microsoft.com\/directx\/autosr-performance-mode\/","title":{"rendered":"Auto SR Officially Launches on ROG XBOX Ally X and X20, Expands to Copilot+ PCs powered by AMD Ryzen"},"content":{"rendered":"<p><span data-contrast=\"auto\">We&#8217;re excited to officially bring Automatic Super Resolution (Auto SR) out of preview on the ROG XBOX Ally X and the ROG XBOX Ally X20. Auto<\/span> <span data-contrast=\"auto\">SR is also now available on select Windows Copilot+ PCs, powered by AMD Ryzen, with several major new features beginning to roll out today.\u202f\u202f<\/span><span data-ccp-props=\"{}\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">This release brings <\/span><b><span data-contrast=\"auto\">handheld play (undocked on battery),<\/span><\/b><span data-contrast=\"auto\"> support for games running at <\/span><b><span data-contrast=\"auto\">1080p<\/span><\/b><span data-contrast=\"auto\">, compatibility with <\/span><b><span data-contrast=\"auto\">Auto HDR<\/span><\/b><span data-contrast=\"auto\"> and a new <\/span><b><span data-contrast=\"auto\">Performance Mode<\/span><\/b><span data-contrast=\"auto\"> that can run up to 120 FPS. Handheld play, expanded support for Windows Copilot+ PCs powered by AMD Ryzen, and 1080p support are available today, while Performance Mode and Auto HDR support will be rolling out with <\/span><span data-contrast=\"none\">Windows updates<\/span><span data-contrast=\"auto\"> so they may take a little time to reach your device.<\/span><\/p>\n<h4 aria-level=\"3\"><span data-contrast=\"none\">Performance Mode: Up To 120 FPS\u202f<\/span><span data-ccp-props=\"{&quot;134245418&quot;:true,&quot;134245529&quot;:true,&quot;335559738&quot;:160,&quot;335559739&quot;:80}\">\u00a0<\/span><\/h4>\n<p><span data-contrast=\"none\">Until now, Auto SR topped out around 60 to 75 FPS. We hinted at increasing this capability in our <\/span><a href=\"https:\/\/devblogs.microsoft.com\/directx\/autosr-on-intel\/\"><span data-contrast=\"none\">last post<\/span><\/a><span data-contrast=\"none\">, and today we\u2019re introducing a new <\/span><b><span data-contrast=\"none\">Performance Mode. <\/span><\/b><span data-contrast=\"none\">It raises the limit to up to 120 FPS, almost double what was possible before, so fast-paced and competitive games can feel even smoother.\u00a0<\/span><span data-ccp-props=\"{}\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"none\">Switch between modes on the fly in Game Bar and watch your framerate change in real time for the right balance for each game.<\/span><span data-ccp-props=\"{}\">\u00a0<\/span><\/p>\n<p><span data-ccp-props=\"{}\"><a href=\"https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2026\/11\/image-2.webp\"><img decoding=\"async\" class=\"alignnone wp-image-14529\" src=\"https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2026\/11\/image-2.webp\" alt=\"image 2 image\" width=\"475\" height=\"267\" srcset=\"https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2026\/11\/image-2.webp 1266w, https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2026\/11\/image-2-300x168.webp 300w, https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2026\/11\/image-2-1024x575.webp 1024w, https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2026\/11\/image-2-768x431.webp 768w\" sizes=\"(max-width: 475px) 100vw, 475px\" \/><\/a><a href=\"https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2026\/11\/image-3.webp\"><img decoding=\"async\" class=\"alignnone wp-image-14528\" src=\"https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2026\/11\/image-3.webp\" alt=\"image 3 image\" width=\"475\" height=\"267\" srcset=\"https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2026\/11\/image-3.webp 1267w, https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2026\/11\/image-3-300x169.webp 300w, https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2026\/11\/image-3-1024x575.webp 1024w, https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2026\/11\/image-3-768x432.webp 768w\" sizes=\"(max-width: 475px) 100vw, 475px\" \/><\/a><\/span><\/p>\n<p style=\"text-align: center;\"><span style=\"font-size: 10pt;\"><i>Screenshots and FPS numbers from Rocket League gameplay on ROG XBOX Ally X at 720p on high in-game graphics setting<\/i>\u00a0<\/span><\/p>\n<p style=\"text-align: center;\"><span style=\"font-size: 10pt;\"><i>First image: Auto SR in Quality Mode averaging 70 FPS. <\/i>\u00a0<\/span><\/p>\n<p style=\"text-align: center;\"><span style=\"font-size: 10pt;\"><i>Second image: Auto SR in <strong><span style=\"color: #339966;\">Performance<\/span> <\/strong>Mode averaging<strong><span style=\"color: #339966;\"> 115 FPS<\/span><\/strong>.<\/i><\/span><\/p>\n<h4 aria-level=\"4\"><span data-contrast=\"none\">Play in Handheld Mode (Undocked\/Internal Screen)<\/span><span data-ccp-props=\"{&quot;134245418&quot;:true,&quot;134245529&quot;:true,&quot;335559738&quot;:80,&quot;335559739&quot;:40}\">\u00a0<\/span><\/h4>\n<p><span data-contrast=\"auto\">During the <\/span><a href=\"https:\/\/devblogs.microsoft.com\/directx\/autosrpreview\/\"><span data-contrast=\"none\">XBOX Insider preview<\/span><\/a><span data-contrast=\"auto\">, players could use Auto SR only while docked. We started there because that\u2019s where Auto SR makes the biggest difference: 1440p-like detail alongside smooth framerates on larger screens where every frame matters. By popular demand, Auto SR now also works in handheld mode, right on your device&#8217;s built-in screen, even when you&#8217;re unplugged and playing on battery. The next time a demanding game feels a little choppy on the go, Auto SR can help smooth things out, no dock required.<\/span><span data-ccp-props=\"{}\">\u00a0<\/span><\/p>\n<h4 aria-level=\"3\"><span data-contrast=\"none\">Support for 1080p Base Resolution<\/span><span data-ccp-props=\"{&quot;134245418&quot;:true,&quot;134245529&quot;:true,&quot;335559738&quot;:160,&quot;335559739&quot;:80}\">\u00a0<\/span><\/h4>\n<p><span data-contrast=\"auto\">Many games on your handheld run at 1080p by default to match the built-in screen. During the preview, you had to lower a game&#8217;s resolution before Auto SR could kick in, an extra step that was easy to miss and a common reason Auto SR didn\u2019t turn on. Now Auto SR will work with games running at 1080p. Dock to a higher-resolution TV or monitor, and it can upscale your game up to 1440p for a sharper picture on the big screen, with fewer settings to change.\u00a0<\/span><span data-ccp-props=\"{}\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">*<\/span><b><span data-contrast=\"auto\">Note: <\/span><\/b><span data-contrast=\"auto\">When using 1080p in handheld mode (internal screen), performance may not be as optimal as other configurations, but you&#8217;ll still see visual quality improvements especially in older games.<\/span><span data-ccp-props=\"{}\">\u00a0<\/span><\/p>\n<h4 aria-level=\"3\"><span data-contrast=\"none\">Auto SR and Auto HDR now work together\u202f<\/span><span data-ccp-props=\"{&quot;134245418&quot;:true,&quot;134245529&quot;:true,&quot;335559738&quot;:160,&quot;335559739&quot;:80}\">\u00a0<\/span><\/h4>\n<p><span data-contrast=\"auto\">Auto HDR is a Windows feature that brings brighter highlights and richer colors to games without native HDR support when you play on an HDR display. Until now, you had to choose between Auto SR and Auto HDR. Now they work together, so you can enjoy sharper, smoother gameplay and vivid HDR <\/span><span data-contrast=\"auto\">visuals at the same time, whether on an HDR TV, monitor or ROG XBOX Ally X20.<\/span><span data-ccp-props=\"{}\">\u00a0<\/span><\/p>\n<blockquote>\n<p class=\"alert-divider\"><strong>Help shape Auto SR<\/strong><\/p>\n<p><span data-contrast=\"auto\">A huge thank you to the XBOX Insider community for using Auto SR since its entered <\/span><a href=\"https:\/\/devblogs.microsoft.com\/directx\/autosrpreview\/\"><span data-contrast=\"none\">preview<\/span><\/a><span data-contrast=\"auto\">. Your feedback directly shaped this release, and we\u2019d love to keep hearing from you.\u202f<\/span><span data-ccp-props=\"{}\">\u00a0<\/span><\/p>\n<p>How is it working in your games? How does the setup and control feel?<\/p>\n<p><strong>\u2192\u00a0Tell us at<\/strong>\u00a0<strong>autosr@microsoft.com<\/strong><\/p>\n<p><span data-teams=\"true\"><strong>Issues:<\/strong> Report via <i><strong>Feedback Hub &gt;<\/strong><\/i> <i><strong>Game Performance<\/strong> <strong>&gt;<\/strong><\/i> add <i><strong>\u201cAuto SR\u201d <\/strong><\/i>in the <i><strong>title\u00a0<\/strong><\/i><\/span><\/p><\/blockquote>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>We&#8217;re excited to officially bring Automatic Super Resolution (Auto SR) out of preview on the ROG XBOX Ally X and the ROG XBOX Ally X20. Auto SR is also now available on select Windows Copilot+ PCs, powered by AMD Ryzen, with several major new features beginning to roll out today.\u202f\u202f\u00a0 This release brings handheld play [&hellip;]<\/p>\n","protected":false},"author":204411,"featured_media":12651,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[1227,1],"tags":[17,1187],"class_list":["post-14518","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-auto-sr","category-directx","tag-directx","tag-directx-12-ultimate"],"acf":[],"blog_post_summary":"<p>We&#8217;re excited to officially bring Automatic Super Resolution (Auto SR) out of preview on the ROG XBOX Ally X and the ROG XBOX Ally X20. Auto SR is also now available on select Windows Copilot+ PCs, powered by AMD Ryzen, with several major new features beginning to roll out today.\u202f\u202f\u00a0 This release brings handheld play [&hellip;]<\/p>\n","_links":{"self":[{"href":"https:\/\/devblogs.microsoft.com\/directx\/wp-json\/wp\/v2\/posts\/14518","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/devblogs.microsoft.com\/directx\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/devblogs.microsoft.com\/directx\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/directx\/wp-json\/wp\/v2\/users\/204411"}],"replies":[{"embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/directx\/wp-json\/wp\/v2\/comments?post=14518"}],"version-history":[{"count":1,"href":"https:\/\/devblogs.microsoft.com\/directx\/wp-json\/wp\/v2\/posts\/14518\/revisions"}],"predecessor-version":[{"id":14556,"href":"https:\/\/devblogs.microsoft.com\/directx\/wp-json\/wp\/v2\/posts\/14518\/revisions\/14556"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/directx\/wp-json\/wp\/v2\/media\/12651"}],"wp:attachment":[{"href":"https:\/\/devblogs.microsoft.com\/directx\/wp-json\/wp\/v2\/media?parent=14518"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/directx\/wp-json\/wp\/v2\/categories?post=14518"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/directx\/wp-json\/wp\/v2\/tags?post=14518"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}