{"id":14285,"date":"2026-10-21T09:00:47","date_gmt":"2026-10-21T16:00:47","guid":{"rendered":"https:\/\/devblogs.microsoft.com\/directx\/?p=14285"},"modified":"2026-10-21T08:52:09","modified_gmt":"2026-10-21T15:52:09","slug":"advanced-shader-delivery-is-available-now-across-hardware","status":"publish","type":"post","link":"https:\/\/devblogs.microsoft.com\/directx\/advanced-shader-delivery-is-available-now-across-hardware\/","title":{"rendered":"Advanced Shader Delivery is Available Now Across Hardware and Coming Soon to Other Storefronts"},"content":{"rendered":"<p>A few weeks ago, we announced that Advanced Shader Delivery (ASD) is <a href=\"https:\/\/devblogs.microsoft.com\/directx\/advanced-shader-delivery-available-for-gears-of-war-e-day-and-coming-soon-across-windows-11\/\">available for Gears of War: E-Day<\/a> and teased that the feature is coming to devices across Windows 11. Today, we\u2019re proud to announce that Advanced Shader Delivery is broadly available across the Windows ecosystem on devices powered by AMD, Intel, Nvidia, and Qualcomm!<\/p>\n<p>ASD addresses a PC ecosystem wide challenge by delivering shaders at download of a title- reducing overall loading time, reducing shader stutter in game, and saving on power consumption. Check out the system requirements below for supported hardware and graphics drivers.<\/p>\n<p>&nbsp;<\/p>\n<h3><strong>What\u2019s next?<\/strong><\/h3>\n<p>We\u2019re also excited to announce that ASD will soon expand beyond the Microsoft Store and XBOX PC app to the Epic Games Store and Steam to deliver a better Windows gaming experience to more players! Epic Games will also roll out ASD support in an upcoming update for Fortnite.<\/p>\n<p>For game developers, we\u2019re continuing to make it easier to enumerate and compile state objects. Our upcoming October Agility SDK release includes important improvements such as partial programs, which will more efficiently compile complex state objects in different configurations.<\/p>\n<p>&nbsp;<\/p>\n<h3><strong>Today: Advanced Shader Delivery Comes to Call of Duty: Modern Warfare 4<\/strong><\/h3>\n<p>We are also excited to showcase Call of Duty: Modern Warfare 4 as a great example of ASD working across devices. With ASD, shader compilation at first launch takes just a few seconds, compared to several minutes on a typical PC without ASD.<\/p>\n<p><figure id=\"attachment_14286\" aria-labelledby=\"figcaption_attachment_14286\" class=\"wp-caption aligncenter\" ><a href=\"https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2026\/10\/cod1.webp\"><img decoding=\"async\" class=\"wp-image-14286 size-large\" src=\"https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2026\/10\/cod1-1024x576.webp\" alt=\"cod1 image\" width=\"1024\" height=\"576\" srcset=\"https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2026\/10\/cod1-1024x576.webp 1024w, https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2026\/10\/cod1-300x169.webp 300w, https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2026\/10\/cod1-768x432.webp 768w, https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2026\/10\/cod1.webp 1271w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/a><figcaption id=\"figcaption_attachment_14286\" class=\"wp-caption-text\">When launching Call of Duty: Modern Warfare 4, a UI string &#8220;Precompiled shaders installed&#8221; will appear in the bottom left<\/figcaption><\/figure><\/p>\n<p>To experience ASD for Call of Duty: Modern Warfare 4, install <a href=\"https:\/\/aka.ms\/asdsupport\">the XBOX PC app<\/a> before downloading.\u00a0 For the best experience for ASD across <a href=\"https:\/\/developer.microsoft.com\/en-us\/games\/articles\/2026\/06\/expanding-advanced-shader-delivery-support\/\">all supported titles<\/a>, make sure your graphics drivers are up to date.<\/p>\n<p>&nbsp;<\/p>\n<h3><strong>Call to Action<\/strong><\/h3>\n<p>If you\u2019re a game developer looking to solve shader compilation, take a look at <a href=\"https:\/\/github.com\/microsoft\/DirectX-Graphics-Samples\/blob\/master\/Samples\/Desktop\/D3D12AdvancedShaderDelivery\/readme.md\">our documentation<\/a> on how to integrate ASD for your title. Here, you\u2019ll find instructions on how to collect state object databases (SODB) and upload them to game storefronts to support pre-compilation for your title today.<\/p>\n<p>For those using Unreal Engine 5.8.4 to develop their title, the ability to integrate SODBs into the process is available today. Here is a link to their <a href=\"https:\/\/dev.epicgames.com\/documentation\/unreal-engine\/generating-a-state-object-database-for-advanced-shader-delivery\">documentation<\/a> on how to easily build an SODB into the process.<\/p>\n<p>For those using Unity, SODB integration will be available in 2027!<\/p>\n<p>&nbsp;<\/p>\n<h3><strong>System Requirements:<\/strong><\/h3>\n<p><strong>OS:<\/strong> Windows 11 24H2 or higher<\/p>\n<p><strong>AMD:<\/strong><\/p>\n<p><strong>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 GPUs supported: <\/strong>AMD RDNA \u2122 1, RDNA 2, RDNA 3, RDNA 3.5, RDNA 4 architectures<\/p>\n<p><strong>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Driver version: <\/strong><a href=\"https:\/\/www.amd.com\/en\/resources\/support-articles\/release-notes\/RN-RAD-WIN-26-6-1.html\">Adrenalin 26.6.1 or higher<\/a><\/p>\n<p><strong>Intel:<\/strong><\/p>\n<p><strong>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 GPUs supported: <\/strong>Intel\u00ae Arc B-Series: B570, B580, Intel\u00ae Core\u2122 Ultra Series 2, Intel\u00ae Core\u2122 Ultra Series 3<\/p>\n<p><strong>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Min driver version: <\/strong><a href=\"https:\/\/www.intel.com\/content\/www\/us\/en\/download\/785597\/intel-arc-graphics-windows.html\">32.0.101.9150 or higher<\/a><\/p>\n<p><strong>Nvidia:<\/strong><\/p>\n<p><strong>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 GPUs supported: <\/strong>All RTX GPUs and RTX Spark<\/p>\n<p><strong>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Driver version: <\/strong><a href=\"https:\/\/www.nvidia.com\/en-us\/geforce\/news\/phantom-blade-zero-nvidia-geforce-game-ready-driver\/\">621.01 or higher<\/a><\/p>\n<p><strong>Qualcomm:<\/strong><\/p>\n<p><strong>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 GPUs supported: <\/strong>Qualcomm\u00ae Snapdragon\u00ae X2 Series<\/p>\n<p><strong>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Driver version: <\/strong><a href=\"https:\/\/softwarecenter.qualcomm.com\/catalog\/item\/Windows_Graphics_Driver?osArch=ARM64&amp;osType=Windows&amp;version=2026.08.3\">2026.08.3 or higher<\/a><\/p>\n<p>&nbsp;<\/p>\n<h3><strong>Feedback?<\/strong><\/h3>\n<p>For feedback on the Advanced Shader Delivery experience, you can let us know via our <a href=\"https:\/\/discord.com\/invite\/directx\">DirectX Discord.<\/a><\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>A few weeks ago, we announced that Advanced Shader Delivery (ASD) is available for Gears of War: E-Day and teased that the feature is coming to devices across Windows 11. Today, we\u2019re proud to announce that Advanced Shader Delivery is broadly available across the Windows ecosystem on devices powered by AMD, Intel, Nvidia, and Qualcomm! [&hellip;]<\/p>\n","protected":false},"author":88978,"featured_media":12651,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[1228,1],"tags":[],"class_list":["post-14285","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-advanced-shader-delivery","category-directx"],"acf":[],"blog_post_summary":"<p>A few weeks ago, we announced that Advanced Shader Delivery (ASD) is available for Gears of War: E-Day and teased that the feature is coming to devices across Windows 11. Today, we\u2019re proud to announce that Advanced Shader Delivery is broadly available across the Windows ecosystem on devices powered by AMD, Intel, Nvidia, and Qualcomm! [&hellip;]<\/p>\n","_links":{"self":[{"href":"https:\/\/devblogs.microsoft.com\/directx\/wp-json\/wp\/v2\/posts\/14285","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/devblogs.microsoft.com\/directx\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/devblogs.microsoft.com\/directx\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/directx\/wp-json\/wp\/v2\/users\/88978"}],"replies":[{"embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/directx\/wp-json\/wp\/v2\/comments?post=14285"}],"version-history":[{"count":2,"href":"https:\/\/devblogs.microsoft.com\/directx\/wp-json\/wp\/v2\/posts\/14285\/revisions"}],"predecessor-version":[{"id":14291,"href":"https:\/\/devblogs.microsoft.com\/directx\/wp-json\/wp\/v2\/posts\/14285\/revisions\/14291"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/directx\/wp-json\/wp\/v2\/media\/12651"}],"wp:attachment":[{"href":"https:\/\/devblogs.microsoft.com\/directx\/wp-json\/wp\/v2\/media?parent=14285"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/directx\/wp-json\/wp\/v2\/categories?post=14285"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/directx\/wp-json\/wp\/v2\/tags?post=14285"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}