{"id":14214,"date":"2026-10-01T06:00:22","date_gmt":"2026-10-01T13:00:22","guid":{"rendered":"https:\/\/devblogs.microsoft.com\/directx\/?p=14214"},"modified":"2026-10-01T11:19:09","modified_gmt":"2026-10-01T18:19:09","slug":"advanced-shader-delivery-available-for-gears-of-war-e-day-and-coming-soon-across-windows-11","status":"publish","type":"post","link":"https:\/\/devblogs.microsoft.com\/directx\/advanced-shader-delivery-available-for-gears-of-war-e-day-and-coming-soon-across-windows-11\/","title":{"rendered":"Advanced Shader Delivery Coming Soon across Windows 11 and Available for Gears of War: E-Day Today"},"content":{"rendered":"<p>In May, we <a href=\"https:\/\/devblogs.microsoft.com\/directx\/advanced-shader-delivery-expands-public-preview-with-amd\/\">expanded the public preview<\/a> of Advanced Shader Delivery (ASD) across the AMD RDNA\u2122 graphics architecture line. This month, we\u2019re extending ASD to additional Windows devices powered by Intel, NVIDIA, and Qualcomm. To kickoff this rollout, we\u2019re showcasing ASD support for Gears of War: E-Day.<\/p>\n<p>Advanced Shader Delivery tackles two common PC gaming challenges: long first-launch wait times and shader-related stutter. By delivering precompiled shaders with the game download, ASD reduces the amount of shader work a player\u2019s CPU has to do when the game starts. That helps games launch faster and reduces stutter tied to runtime compilation. By expanding GPU hardware support to all vendors, we\u2019re ensuring that Windows players with a wide variety of existing hardware can experience this benefit. Check out the system requirements below for supported hardware.<\/p>\n<p><figure id=\"attachment_14217\" aria-labelledby=\"figcaption_attachment_14217\" class=\"wp-caption aligncenter\" ><a href=\"https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2026\/09\/gow1.webp\"><img decoding=\"async\" class=\"wp-image-14217\" src=\"https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2026\/09\/gow1.webp\" alt=\"gow1 image\" width=\"871\" height=\"455\" srcset=\"https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2026\/09\/gow1.webp 624w, https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2026\/09\/gow1-300x157.webp 300w\" sizes=\"(max-width: 871px) 100vw, 871px\" \/><\/a><figcaption id=\"figcaption_attachment_14217\" class=\"wp-caption-text\"><em>Shader compilation loading screen of Gears of War: E-Day<\/em><\/figcaption><\/figure><\/p>\n<h3><\/h3>\n<p>&nbsp;<\/p>\n<h3><strong>Advanced Shader Delivery Comes to Gears of War: E-Day<\/strong><\/h3>\n<p>Today marks early access to Gears of War: E-Day. We\u2019ve worked closely with The Coalition to bring ASD support to the game across supported Windows devices. With ASD, shader compilation at first launch takes just a few seconds, compared to several minutes on a typical PC without ASD. ASD reduces shader compilation time by approximately 95%, helping players get into the game faster.<\/p>\n<p>Gears of War: E-Day will be the first game to support ASD across the expanded Windows device ecosystem, bringing faster first launches and a smoother experience to players on Windows 11 devices powered by AMD, Intel, NVIDIA, and Qualcomm.<\/p>\n<p>As the first title to showcase ASD across the expanded Windows ecosystem, Gears of War: E-Day marks the beginning of broader support for the technology. Stay tuned for future ASD updates, including support for Call of Duty: Modern Warfare 4 and additional titles still to come.<\/p>\n<p><figure id=\"attachment_14218\" aria-labelledby=\"figcaption_attachment_14218\" class=\"wp-caption aligncenter\" ><a href=\"https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2026\/09\/gow2.webp\"><img decoding=\"async\" class=\"wp-image-14218\" src=\"https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2026\/09\/gow2.webp\" alt=\"gow2 image\" width=\"766\" height=\"480\" srcset=\"https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2026\/09\/gow2.webp 624w, https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2026\/09\/gow2-300x188.webp 300w\" sizes=\"(max-width: 766px) 100vw, 766px\" \/><\/a><figcaption id=\"figcaption_attachment_14218\" class=\"wp-caption-text\"><em>\u2018Precompiled shaders installed\u2019 will appear in the launch window when Advanced Shader Delivery is working<\/em><\/figcaption><\/figure><\/p>\n<p>&nbsp;<\/p>\n<h3><\/h3>\n<h3><strong>System Requirements<\/strong><\/h3>\n<p><strong>OS:<\/strong> Windows 11 24H2 or higher<\/p>\n<p><strong>AMD:<\/strong><\/p>\n<p style=\"padding-left: 40px;\"><strong>GPUs supported:<\/strong> AMD RDNA \u2122 1, RDNA 2, RDNA 3, RDNA 3.5, RDNA 4 architectures<\/p>\n<p style=\"padding-left: 40px;\"><strong>Driver version: <\/strong><a href=\"https:\/\/www.amd.com\/en\/resources\/support-articles\/release-notes\/RN-RAD-WIN-26-6-1.html\">Adrenalin 26.6.1 or higher<\/a><\/p>\n<p><strong>Qualcomm:<\/strong><\/p>\n<p style=\"padding-left: 40px;\"><strong>GPUs supported: <\/strong>Qualcomm\u00ae Snapdragon\u00ae X2 Series<\/p>\n<p style=\"padding-left: 40px;\"><strong>Driver version: <\/strong><a href=\"https:\/\/softwarecenter.qualcomm.com\/catalog\/item\/Windows_Graphics_Driver?osArch=ARM64&amp;osType=Windows&amp;version=2026.08.3\">2026.08.3 or higher<\/a><\/p>\n<p>&nbsp;<\/p>\n<p>Later this month, ASD will expand to support the following hardware:<\/p>\n<p style=\"text-align: left; padding-left: 40px;\"><strong>Intel:<\/strong> Intel\u00ae Arc B-Series: B570, B580, Intel\u00ae Core\u2122 Ultra Series 2, Intel\u00ae Core\u2122 Ultra Series 3<\/p>\n<p style=\"text-align: left; padding-left: 40px;\"><strong>Nvidia:<\/strong> All RTX GPUs and RTX Spark<\/p>\n<p>&nbsp;<\/p>\n<h3><strong>Call to Action:<\/strong><\/h3>\n<p>To experience ASD for Gears of War: E-Day, install <a href=\"https:\/\/aka.ms\/asdsupport\">the XBOX PC app<\/a> before downloading. \u00a0For the best experience for ASD across <a href=\"https:\/\/developer.microsoft.com\/en-us\/games\/articles\/2026\/06\/expanding-advanced-shader-delivery-support\/\">all supported titles<\/a>, make sure your graphics drivers are up to date.<\/p>\n<p>If you\u2019re a game developer interested in lighting up Advanced Shader Delivery for your own title, check out <a href=\"https:\/\/github.com\/microsoft\/DirectX-Graphics-Samples\/blob\/master\/Samples\/Desktop\/D3D12AdvancedShaderDelivery\/readme.md\">our documentation<\/a> to get started. The documentation includes instructions on how to collect state object databases (SODB) and upload to game storefronts to support pre-compilation for your title. IHV compiler plugins are installed with the supported drivers or can be obtained from IHVs.<\/p>\n<p>Compiler plugin downloads:\nAMD: <a href=\"https:\/\/nam06.safelinks.protection.outlook.com\/?url=https%3A%2F%2Fgpuopen.com%2Fadvanced-shader-delivery-compiler%2F&amp;data=05%7C02%7Cwendyho%40microsoft.com%7Cf93c528de2f4468db30f08df1f19bb37%7C72f988bf86f141af91ab2d7cd011db47%7C1%7C0%7C639263869204175264%7CUnknown%7CTWFpbGZsb3d8eyJFbXB0eU1hcGkiOnRydWUsIlYiOiIwLjAuMDAwMCIsIlAiOiJXaW4zMiIsIkFOIjoiTWFpbCIsIldUIjoyfQ%3D%3D%7C0%7C%7C%7C&amp;sdata=MV06FbjnFjbQRLSFWusaerDZh97sw77blvmwzmjJYes%3D&amp;reserved=0\">https:\/\/gpuopen.com\/advanced-shader-delivery-compiler\/<\/a><\/p>\n<p>&nbsp;<\/p>\n<h3><strong>Feedback?<\/strong><\/h3>\n<p>We\u2019d love to hear about your experience with Advanced Shader Delivery. Share your feedback with us through <a href=\"https:\/\/discord.gg\/directx\">the DirectX Discord.<\/a><\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>In May, we expanded the public preview of Advanced Shader Delivery (ASD) across the AMD RDNA\u2122 graphics architecture line. This month, we\u2019re extending ASD to additional Windows devices powered by Intel, NVIDIA, and Qualcomm. To kickoff this rollout, we\u2019re showcasing ASD support for Gears of War: E-Day. Advanced Shader Delivery tackles two common PC gaming [&hellip;]<\/p>\n","protected":false},"author":88978,"featured_media":12651,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[1228,1],"tags":[],"class_list":["post-14214","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-advanced-shader-delivery","category-directx"],"acf":[],"blog_post_summary":"<p>In May, we expanded the public preview of Advanced Shader Delivery (ASD) across the AMD RDNA\u2122 graphics architecture line. This month, we\u2019re extending ASD to additional Windows devices powered by Intel, NVIDIA, and Qualcomm. To kickoff this rollout, we\u2019re showcasing ASD support for Gears of War: E-Day. Advanced Shader Delivery tackles two common PC gaming [&hellip;]<\/p>\n","_links":{"self":[{"href":"https:\/\/devblogs.microsoft.com\/directx\/wp-json\/wp\/v2\/posts\/14214","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/devblogs.microsoft.com\/directx\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/devblogs.microsoft.com\/directx\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/directx\/wp-json\/wp\/v2\/users\/88978"}],"replies":[{"embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/directx\/wp-json\/wp\/v2\/comments?post=14214"}],"version-history":[{"count":2,"href":"https:\/\/devblogs.microsoft.com\/directx\/wp-json\/wp\/v2\/posts\/14214\/revisions"}],"predecessor-version":[{"id":14243,"href":"https:\/\/devblogs.microsoft.com\/directx\/wp-json\/wp\/v2\/posts\/14214\/revisions\/14243"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/directx\/wp-json\/wp\/v2\/media\/12651"}],"wp:attachment":[{"href":"https:\/\/devblogs.microsoft.com\/directx\/wp-json\/wp\/v2\/media?parent=14214"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/directx\/wp-json\/wp\/v2\/categories?post=14214"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/directx\/wp-json\/wp\/v2\/tags?post=14214"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}