{"id":13687,"date":"2026-05-15T07:00:08","date_gmt":"2026-05-15T14:00:08","guid":{"rendered":"https:\/\/devblogs.microsoft.com\/directx\/?p=13687"},"modified":"2026-05-14T19:41:53","modified_gmt":"2026-05-15T02:41:53","slug":"advanced-shader-delivery-expands-public-preview-with-amd","status":"publish","type":"post","link":"https:\/\/devblogs.microsoft.com\/directx\/advanced-shader-delivery-expands-public-preview-with-amd\/","title":{"rendered":"Advanced Shader Delivery expands Public Preview with AMD"},"content":{"rendered":"<p>Last October, <a href=\"https:\/\/devblogs.microsoft.com\/directx\/introducing-advanced-shader-delivery\/\">we released Advanced Shader Delivery (ASD) on the ROG Xbox Ally handhelds.<\/a> Advanced Shader Delivery addresses one of the most frustrating challenges for PC players today \u2013 long load times and disruptive stuttering during a game\u2019s first launch. The feature works by delivering precompiled shaders to your game at download time, reducing load time by up to 90% and eliminating shader stutter.<\/p>\n<p>Since the launch of the ROG Xbox Ally handhelds, we\u2019ve partnered with AMD to invest in and improve the experience of players on PC. Today, Advanced Shader Delivery expands beyond ROG Xbox Ally handhelds to Windows 11 PCs with discrete GPUs and gaming laptop integrated GPUs from AMD. Players can take advantage of this preview by <a href=\"https:\/\/support.xbox.com\/en-US\/help\/account-profile\/manage-account\/xbox-insider-program\">joining Xbox Insiders<\/a>.<\/p>\n<p style=\"text-align: center;\"><a href=\"https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2026\/05\/fh6.webp\"><img decoding=\"async\" class=\"alignnone wp-image-13695\" src=\"https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2026\/05\/fh6-1024x575.webp\" alt=\"fh6 image\" width=\"745\" height=\"418\" srcset=\"https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2026\/05\/fh6-1024x575.webp 1024w, https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2026\/05\/fh6-300x169.webp 300w, https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2026\/05\/fh6-768x431.webp 768w, https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2026\/05\/fh6-1536x863.webp 1536w, https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2026\/05\/fh6.webp 1944w\" sizes=\"(max-width: 745px) 100vw, 745px\" \/><\/a><\/p>\n<p>This expansion includes Forza Horizon 6, which showcases the advantage of ASD by dramatically improving loading times by 95%. We partnered closely with the team behind Forza Horizon 6 to give more players the advantage of ASD on day one.<\/p>\n<h3><strong>Expanded experience:<\/strong><\/h3>\n<p style=\"text-align: center;\"><a href=\"https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2026\/05\/fh6-load.webp\"><img decoding=\"async\" class=\"alignnone wp-image-13692\" src=\"https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2026\/05\/fh6-load.webp\" alt=\"fh6 load image\" width=\"681\" height=\"359\" srcset=\"https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2026\/05\/fh6-load.webp 624w, https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2026\/05\/fh6-load-300x158.webp 300w\" sizes=\"(max-width: 681px) 100vw, 681px\" \/><\/a><\/p>\n<p style=\"text-align: center;\"><em>With ASD, this loading screen finishes 95% faster on an AMD Radeon \u2122 RX 9060 GPU<\/em><\/p>\n<p>Today marks the release of Forza Horizon 6. With advanced shader delivery, Forza Horizon 6 loads in 4 seconds, as compared to almost 1.5 minutes \u2013 that\u2019s an overall 95% time savings! This measurement was taken on an AMD Radeon RX 7600 GPU and an AMD Ryzen \u2122 7 5800 8-Core processor CPU. ASD also reduces shader stutter when playing the title by circumventing just in time compilation of shaders during gameplay.<\/p>\n<p>Forza Horizon 6 is a great title available in the Xbox PC app that showcases the benefits of ASD, loading instantly and with no shader stutter!<\/p>\n<p>Check out <a href=\"https:\/\/news.xbox.com\/en-us\/2025\/10\/30\/xbox-october-update-rog-xbox-ally-available-now\/\">our announcement<\/a> from the ROG Xbox Ally and Ally X release that details other titles that support ASD and are available in the Xbox PC app.<\/p>\n<h3><strong>Device Requirements:<\/strong><\/h3>\n<p>To experience Advanced Shader Delivery at launch, you need the following minimum specs:<\/p>\n<p><strong>OS:<\/strong> <a href=\"https:\/\/learn.microsoft.com\/en-us\/windows\/client-management\/client-tools\/windows-version-search\">Windows 11 24H2 or higher<\/a><\/p>\n<p><strong>Xbox Gaming Services:<\/strong> <span data-teams=\"true\">37.113.11003.0<\/span> or higher (Microsoft Store &gt; Library &gt; Update Gaming Services)<\/p>\n<p><strong>Xbox Insider Hub:<\/strong> Open Xbox Insider Hub &gt; Select Previews &gt; PC Gaming Preview<\/p>\n<p><strong>GPU:<\/strong> AMD RDNA \u2122 3, RDNA 3.5, RDNA 4 architectures<\/p>\n<p><strong>Driver:<\/strong> <a href=\"https:\/\/www.amd.com\/en\/resources\/support-articles\/release-notes\/RN-RAD-WIN-26-5-2.html\">Adrenalin 26.5.2 or higher<\/a><\/p>\n<p><a href=\"https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2026\/05\/fh6-ui.webp\"><img decoding=\"async\" class=\"wp-image-13701 aligncenter\" src=\"https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2026\/05\/fh6-ui-1024x531.webp\" alt=\"fh6 ui image\" width=\"824\" height=\"427\" srcset=\"https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2026\/05\/fh6-ui-1024x531.webp 1024w, https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2026\/05\/fh6-ui-300x156.webp 300w, https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2026\/05\/fh6-ui-768x398.webp 768w, https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2026\/05\/fh6-ui.webp 1062w\" sizes=\"(max-width: 824px) 100vw, 824px\" \/><\/a><\/p>\n<p style=\"text-align: center;\"><em>&#8216;Precompiled shaders installed&#8217; will appear in the launch window when Advanced Shader Delivery is working<\/em><\/p>\n<h3><strong>Call to Action: Bringing ASD to more titles<\/strong><\/h3>\n<p>If you are a game developer interested in lighting up Advanced Shader Delivery for your own title, <a href=\"https:\/\/devblogs.microsoft.com\/directx\/advanced-shader-delivery-whats-new-at-gdc-2026\/\">this blog post<\/a> details how you can leverage the latest AgilitySDK to take advantage of the benefits of ASD. You can upload your title with a state object database (SODB) to the Xbox Partner Center to support pre-compilation for your title today.<\/p>\n<h3><strong>What\u2019s coming next?<\/strong><\/h3>\n<p>In the coming months, we will be enabling ASD on more Windows devices and other IHV hardware. Stay tuned for more information on our blog.<\/p>\n<h3><strong>Feedback?<\/strong><\/h3>\n<p>For feedback on the Advanced Shader Delivery experience, you can let us know\u00a0<a href=\"https:\/\/discord.gg\/directx\">via our DirectX Discord<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Last October, we released Advanced Shader Delivery (ASD) on the ROG Xbox Ally handhelds. Advanced Shader Delivery addresses one of the most frustrating challenges for PC players today \u2013 long load times and disruptive stuttering during a game\u2019s first launch. The feature works by delivering precompiled shaders to your game at download time, reducing load [&hellip;]<\/p>\n","protected":false},"author":88978,"featured_media":12651,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[1228,1],"tags":[],"class_list":["post-13687","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-advanced-shader-delivery","category-directx"],"acf":[],"blog_post_summary":"<p>Last October, we released Advanced Shader Delivery (ASD) on the ROG Xbox Ally handhelds. Advanced Shader Delivery addresses one of the most frustrating challenges for PC players today \u2013 long load times and disruptive stuttering during a game\u2019s first launch. The feature works by delivering precompiled shaders to your game at download time, reducing load [&hellip;]<\/p>\n","_links":{"self":[{"href":"https:\/\/devblogs.microsoft.com\/directx\/wp-json\/wp\/v2\/posts\/13687","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/devblogs.microsoft.com\/directx\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/devblogs.microsoft.com\/directx\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/directx\/wp-json\/wp\/v2\/users\/88978"}],"replies":[{"embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/directx\/wp-json\/wp\/v2\/comments?post=13687"}],"version-history":[{"count":3,"href":"https:\/\/devblogs.microsoft.com\/directx\/wp-json\/wp\/v2\/posts\/13687\/revisions"}],"predecessor-version":[{"id":13707,"href":"https:\/\/devblogs.microsoft.com\/directx\/wp-json\/wp\/v2\/posts\/13687\/revisions\/13707"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/directx\/wp-json\/wp\/v2\/media\/12651"}],"wp:attachment":[{"href":"https:\/\/devblogs.microsoft.com\/directx\/wp-json\/wp\/v2\/media?parent=13687"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/directx\/wp-json\/wp\/v2\/categories?post=13687"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/directx\/wp-json\/wp\/v2\/tags?post=13687"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}