{"id":6483,"date":"2015-03-10T10:16:00","date_gmt":"2015-03-10T10:16:00","guid":{"rendered":"https:\/\/blogs.msdn.microsoft.com\/vcblog\/2015\/03\/10\/going-native-build-throughput-pch-tool\/"},"modified":"2019-02-18T18:05:06","modified_gmt":"2019-02-18T18:05:06","slug":"going-native-build-throughput-pch-tool","status":"publish","type":"post","link":"https:\/\/devblogs.microsoft.com\/cppblog\/going-native-build-throughput-pch-tool\/","title":{"rendered":"Going Native: Build Throughput, PCH Tool"},"content":{"rendered":"<p>The Visual C++ team is committed to improving your <strong>build throughput<\/strong> in VS2015, and we&rsquo;re not just talking about shaving-off-a-few-seconds-chump-change. Check out our <a href=\"https:\/\/channel9.msdn.com\/Shows\/C9-GoingNative\/GoingNative-35-Fast-Tips-for-Faster-Builds\">latest GoingNative video<\/a> for a slew of tools to help you get those gains, and in particular, be sure to try out our <a href=\"https:\/\/visualstudiogallery.msdn.microsoft.com\/e6ca02bb-1c89-4ccc-bada-fb772cf122bd\">Precompiled Header (PCH) Tool on VS Gallery<\/a> and let us know how it works out for you!<\/p>\n<p><strong>A properly configured Precompiled Header<\/strong> <strong>(PCH) can potentially speed up your build time by 10x or more<\/strong>, but not everyone is familiar with generating a PCH and\/or setting up their project to make use of it. The PCH Tool helps analyze your project&rsquo;s source files, recommends headers to add to your new\/existing PCH (and then does it for you if approved), and modifies compiler settings to ensure that it utilizes the PCH!<\/p>\n<p>Thanks!<\/p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The Visual C++ team is committed to improving your build throughput in VS2015, and we&rsquo;re not just talking about shaving-off-a-few-seconds-chump-change. Check out our latest GoingNative video for a slew of tools to help you get those gains, and in particular, be sure to try out our Precompiled Header (PCH) Tool on VS Gallery and let [&hellip;]<\/p>\n","protected":false},"author":264,"featured_media":35994,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[1],"tags":[200],"class_list":["post-6483","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-cplusplus","tag-goingnative"],"acf":[],"blog_post_summary":"<p>The Visual C++ team is committed to improving your build throughput in VS2015, and we&rsquo;re not just talking about shaving-off-a-few-seconds-chump-change. Check out our latest GoingNative video for a slew of tools to help you get those gains, and in particular, be sure to try out our Precompiled Header (PCH) Tool on VS Gallery and let [&hellip;]<\/p>\n","_links":{"self":[{"href":"https:\/\/devblogs.microsoft.com\/cppblog\/wp-json\/wp\/v2\/posts\/6483","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/devblogs.microsoft.com\/cppblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/devblogs.microsoft.com\/cppblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/cppblog\/wp-json\/wp\/v2\/users\/264"}],"replies":[{"embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/cppblog\/wp-json\/wp\/v2\/comments?post=6483"}],"version-history":[{"count":0,"href":"https:\/\/devblogs.microsoft.com\/cppblog\/wp-json\/wp\/v2\/posts\/6483\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/cppblog\/wp-json\/wp\/v2\/media\/35994"}],"wp:attachment":[{"href":"https:\/\/devblogs.microsoft.com\/cppblog\/wp-json\/wp\/v2\/media?parent=6483"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/cppblog\/wp-json\/wp\/v2\/categories?post=6483"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/devblogs.microsoft.com\/cppblog\/wp-json\/wp\/v2\/tags?post=6483"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}