{"version":"1.0","provider_name":"C++ Team Blog","provider_url":"https:\/\/devblogs.microsoft.com\/cppblog","author_name":"Marc Goodner","author_url":"https:\/\/devblogs.microsoft.com\/cppblog\/author\/mgoodner\/","title":"Visual Studio Code now available through Particle Workbench - C++ Team Blog","type":"rich","width":600,"height":338,"html":"<blockquote class=\"wp-embedded-content\" data-secret=\"6XMGMh7yBw\"><a href=\"https:\/\/devblogs.microsoft.com\/cppblog\/visual-studio-code-now-available-through-particle-workbench\/\">Visual Studio Code now available through Particle Workbench<\/a><\/blockquote><iframe sandbox=\"allow-scripts\" security=\"restricted\" src=\"https:\/\/devblogs.microsoft.com\/cppblog\/visual-studio-code-now-available-through-particle-workbench\/embed\/#?secret=6XMGMh7yBw\" width=\"600\" height=\"338\" title=\"&#8220;Visual Studio Code now available through Particle Workbench&#8221; &#8212; C++ Team Blog\" data-secret=\"6XMGMh7yBw\" frameborder=\"0\" marginwidth=\"0\" marginheight=\"0\" scrolling=\"no\" class=\"wp-embedded-content\"><\/iframe><script type=\"text\/javascript\">\n\/* <![CDATA[ *\/\n\/*! This file is auto-generated *\/\n!function(d,l){\"use strict\";l.querySelector&&d.addEventListener&&\"undefined\"!=typeof URL&&(d.wp=d.wp||{},d.wp.receiveEmbedMessage||(d.wp.receiveEmbedMessage=function(e){var t=e.data;if((t||t.secret||t.message||t.value)&&!\/[^a-zA-Z0-9]\/.test(t.secret)){for(var s,r,n,a=l.querySelectorAll('iframe[data-secret=\"'+t.secret+'\"]'),o=l.querySelectorAll('blockquote[data-secret=\"'+t.secret+'\"]'),c=new RegExp(\"^https?:$\",\"i\"),i=0;i<o.length;i++)o[i].style.display=\"none\";for(i=0;i<a.length;i++)s=a[i],e.source===s.contentWindow&&(s.removeAttribute(\"style\"),\"height\"===t.message?(1e3<(r=parseInt(t.value,10))?r=1e3:~~r<200&&(r=200),s.height=r):\"link\"===t.message&&(r=new URL(s.getAttribute(\"src\")),n=new URL(t.value),c.test(n.protocol))&&n.host===r.host&&l.activeElement===s&&(d.top.location.href=t.value))}},d.addEventListener(\"message\",d.wp.receiveEmbedMessage,!1),l.addEventListener(\"DOMContentLoaded\",function(){for(var e,t,s=l.querySelectorAll(\"iframe.wp-embedded-content\"),r=0;r<s.length;r++)(t=(e=s[r]).getAttribute(\"data-secret\"))||(t=Math.random().toString(36).substring(2,12),e.src+=\"#?secret=\"+t,e.setAttribute(\"data-secret\",t)),e.contentWindow.postMessage({message:\"ready\",secret:t},\"*\")},!1)))}(window,document);\n\/\/# sourceURL=https:\/\/devblogs.microsoft.com\/cppblog\/wp-includes\/js\/wp-embed.min.js\n\/* ]]> *\/\n<\/script>\n","thumbnail_url":"https:\/\/devblogs.microsoft.com\/cppblog\/wp-content\/uploads\/sites\/9\/2019\/04\/particle.png","thumbnail_width":426,"thumbnail_height":80,"description":"We\u2019re excited to announce that Visual Studio Code is included in the new release of tooling for Particle IoT developers. Developers using the Particle platform can now use Visual Studio Code as their default editor for building IoT apps! Particle provides a widely-used IoT platform that consists of hardware, software, and connectivity. At their Spectra [&hellip;]"}