{"version":"1.0","provider_name":"C++ Team Blog","provider_url":"https:\/\/devblogs.microsoft.com\/cppblog","author_name":"Cameron DaCamara","author_url":"https:\/\/devblogs.microsoft.com\/cppblog\/author\/cadacama\/","title":"Improving the State of Debug Performance in C++ - C++ Team Blog","type":"rich","width":600,"height":338,"html":"<blockquote class=\"wp-embedded-content\" data-secret=\"Ib1iBUg0eD\"><a href=\"https:\/\/devblogs.microsoft.com\/cppblog\/improving-the-state-of-debug-performance-in-c\/\">Improving the State of Debug Performance in C++<\/a><\/blockquote><iframe sandbox=\"allow-scripts\" security=\"restricted\" src=\"https:\/\/devblogs.microsoft.com\/cppblog\/improving-the-state-of-debug-performance-in-c\/embed\/#?secret=Ib1iBUg0eD\" width=\"600\" height=\"338\" title=\"&#8220;Improving the State of Debug Performance in C++&#8221; &#8212; C++ Team Blog\" data-secret=\"Ib1iBUg0eD\" frameborder=\"0\" marginwidth=\"0\" marginheight=\"0\" scrolling=\"no\" class=\"wp-embedded-content\"><\/iframe><script type=\"text\/javascript\">\n\/* <![CDATA[ *\/\n\/*! This file is auto-generated *\/\n!function(d,l){\"use strict\";l.querySelector&&d.addEventListener&&\"undefined\"!=typeof URL&&(d.wp=d.wp||{},d.wp.receiveEmbedMessage||(d.wp.receiveEmbedMessage=function(e){var t=e.data;if((t||t.secret||t.message||t.value)&&!\/[^a-zA-Z0-9]\/.test(t.secret)){for(var s,r,n,a=l.querySelectorAll('iframe[data-secret=\"'+t.secret+'\"]'),o=l.querySelectorAll('blockquote[data-secret=\"'+t.secret+'\"]'),c=new RegExp(\"^https?:$\",\"i\"),i=0;i<o.length;i++)o[i].style.display=\"none\";for(i=0;i<a.length;i++)s=a[i],e.source===s.contentWindow&&(s.removeAttribute(\"style\"),\"height\"===t.message?(1e3<(r=parseInt(t.value,10))?r=1e3:~~r<200&&(r=200),s.height=r):\"link\"===t.message&&(r=new URL(s.getAttribute(\"src\")),n=new URL(t.value),c.test(n.protocol))&&n.host===r.host&&l.activeElement===s&&(d.top.location.href=t.value))}},d.addEventListener(\"message\",d.wp.receiveEmbedMessage,!1),l.addEventListener(\"DOMContentLoaded\",function(){for(var e,t,s=l.querySelectorAll(\"iframe.wp-embedded-content\"),r=0;r<s.length;r++)(t=(e=s[r]).getAttribute(\"data-secret\"))||(t=Math.random().toString(36).substring(2,12),e.src+=\"#?secret=\"+t,e.setAttribute(\"data-secret\",t)),e.contentWindow.postMessage({message:\"ready\",secret:t},\"*\")},!1)))}(window,document);\n\/\/# sourceURL=https:\/\/devblogs.microsoft.com\/cppblog\/wp-includes\/js\/wp-embed.min.js\n\/* ]]> *\/\n<\/script>\n","thumbnail_url":"https:\/\/devblogs.microsoft.com\/cppblog\/wp-content\/uploads\/sites\/9\/2018\/08\/cplusplusfeature.png","thumbnail_width":558,"thumbnail_height":350,"description":"In this blog we will explore one change the MSVC compiler has implemented in an effort to improve the codegen quality of applications in debug mode. We will highlight what the change does, and how it could be extended for the future. If debug performance is something you care about for your C++ projects, then [&hellip;]"}